Fix the dark world

Restore fake world fix to previous position

Change how the FixBunnyOnExitToLightworld Code works, and where it is
called from
This commit is contained in:
Kevin Cathcart
2018-02-10 22:05:44 -05:00
parent 6728d21fd5
commit 60eafcaf46
3 changed files with 6 additions and 7 deletions

View File

@@ -1108,9 +1108,6 @@ JSL.l LoadModifiedTileBufferAddress : NOP #2
org $078F32 ; <- 38F32 - Bank07.asm:2420 - (LDA $7EF357)
JSL.l DecideIfBunny ; for bunny beams
;--------------------------------------------------------------------------------
org $028468 ; <- 10468 Bank02.asm:911 - (LDA $7EF357)
JSL.l FixBunnyOnExitToLightWorld ; for cross-world connections
;--------------------------------------------------------------------------------
;================================================================================
; Other bunny Fixes