Fix issue with animated items not animating

This commit is contained in:
codemann8
2024-03-20 17:46:30 -05:00
parent 56e6319c45
commit 6606835eb9

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@@ -198,9 +198,10 @@ DrawPotItem:
PHX
TAX
STA.b Scrap07 ; store loot ID temporarily, will get overwritten in Sprite_DrawMultiple_quantity_preset call
LDA.l BeeTrapDisguise : BEQ +
TAX
+ STA.b Scrap07 ; store loot ID temporarily, will get overwritten in Sprite_DrawMultiple_quantity_preset call
TAX : STA.b Scrap07
+
LDA.l SpriteProperties_standing_width,X : BEQ .narrow
; TODO: Instead of loading the whole fixed 16 bytes from DynamicOAMTile**_** into SpriteDynamicOAM