@@ -23,7 +23,10 @@
|
||||
FrameHookAction:
|
||||
JSL $0080B5 ; Module_MainRouting
|
||||
JSL CheckMusicLoadRequest
|
||||
PHA : PHP
|
||||
PHP : REP #$30 : PHA
|
||||
|
||||
SEP #$20
|
||||
|
||||
;LDA EnableSRAMTrace : AND.l TournamentSeedInverse : BEQ +
|
||||
; LDA $1A : BNE ++ : JSL.l WriteStatusPreview : ++ ; write every 256 frames
|
||||
;+
|
||||
@@ -37,9 +40,9 @@ FrameHookAction:
|
||||
LDA !ITEM_FRAMES_LOW : INC : STA !ITEM_FRAMES_LOW : BNE +
|
||||
LDA !ITEM_FRAMES_HIGH : INC : STA !ITEM_FRAMES_HIGH
|
||||
+
|
||||
SEP #$20 ; set 8-bit accumulator ?? check this
|
||||
;SEP #$20 ; set 8-bit accumulator ?? check this
|
||||
++
|
||||
PLP : PLA
|
||||
REP #$30 : PLA : PLP
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
NMIHookAction:
|
||||
|
||||
19
msu.asm
19
msu.asm
@@ -149,7 +149,8 @@
|
||||
; Extended OST/SPC fallback, decide which track to actually play
|
||||
;--------------------------------------------------------------------------------
|
||||
CheckMusicLoadRequest:
|
||||
PHP : REP #$10 : PHA : PHX : PHY
|
||||
PHP : PHB : PHD : REP #$30 : PHA : PHX : PHY
|
||||
LDA #$0000 : TCD : SEP #$20 : PHA : PLB
|
||||
LDA !REG_MUSIC_CONTROL_REQUEST : BEQ .skip+3 : BMI .skip+3
|
||||
CMP !REG_CURRENT_COMMAND : BNE .continue
|
||||
CMP.b #22 : BNE .skip ; Check GT when mirroring from upstairs
|
||||
@@ -159,7 +160,7 @@ CheckMusicLoadRequest:
|
||||
.skip
|
||||
LDA !REG_MUSIC_CONTROL_REQUEST
|
||||
STA !REG_MUSIC_CONTROL : STZ !REG_MUSIC_CONTROL_REQUEST
|
||||
PLY : PLX : PLA : PLP
|
||||
REP #$30 : PLY : PLX : PLA : PLD : PLB : PLP
|
||||
RTL
|
||||
|
||||
.continue
|
||||
@@ -320,13 +321,13 @@ CheckMusicLoadRequest:
|
||||
|
||||
.done
|
||||
LDA !REG_MUSIC_CONTROL_REQUEST : STA !REG_MUSIC_CONTROL : STZ !REG_MUSIC_CONTROL_REQUEST
|
||||
PLY : PLX : PLA : PLP
|
||||
REP #$30 : PLY : PLX : PLA : PLD : PLB : PLP
|
||||
RTL
|
||||
|
||||
.sfx_indoors
|
||||
LDA !REG_MUSIC_CONTROL_REQUEST : STA !REG_MUSIC_CONTROL : STZ !REG_MUSIC_CONTROL_REQUEST
|
||||
PLY : PLX : PLA : PLP
|
||||
PHP : SEP #$20 : LDA.b #$05 : STA $012D : PLP
|
||||
SEP #$20 : LDA.b #$05 : STA $012D
|
||||
REP #$30 : PLY : PLX : PLA : PLD : PLB : PLP
|
||||
JML Module_PreDungeon_setAmbientSfx
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
@@ -625,12 +626,12 @@ MSUMain:
|
||||
; Wait for the fanfare music to start, or else it can get skipped entirely
|
||||
;--------------------------------------------------------------------------------
|
||||
FanfarePreload:
|
||||
STA !REG_MUSIC_CONTROL_REQUEST ; thing we wrote over
|
||||
STA.l !REG_MUSIC_CONTROL_REQUEST ; thing we wrote over
|
||||
PHA
|
||||
JSL CheckMusicLoadRequest
|
||||
WAI
|
||||
PLA
|
||||
- : CMP !REG_SPC_CONTROL : BNE -
|
||||
- : CMP.l !REG_SPC_CONTROL : BNE -
|
||||
JML AddReceivedItem_doneWithSoundEffects
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
@@ -653,7 +654,7 @@ PendantFanfareWait:
|
||||
jml PendantFanfareContinue
|
||||
.spc
|
||||
SEP #$20
|
||||
LDA !REG_SPC_CONTROL : BNE .continue
|
||||
LDA.l !REG_SPC_CONTROL : BNE .continue
|
||||
.done
|
||||
jml PendantFanfareDone
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -677,7 +678,7 @@ CrystalFanfareWait:
|
||||
jml CrystalFanfareContinue
|
||||
.spc
|
||||
SEP #$20
|
||||
LDA !REG_SPC_CONTROL : BNE .continue
|
||||
LDA.l !REG_SPC_CONTROL : BNE .continue
|
||||
.done
|
||||
jml CrystalFanfareDone
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
Reference in New Issue
Block a user