fix: bunch of fixes for key counting system
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@@ -220,7 +220,8 @@ DungeonIncrement:
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REP #$10
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PHX
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LDA.w InventoryTable_properties,X : BIT.b #$40 : BEQ +
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JSL CountChestKeyLong
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CPY.w #$0024 : BEQ + ; keys for this dungeon are done elsewhere
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JSL CountAllKey
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+
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LDA.l !MULTIWORLD_RECEIVING_ITEM : BNE .done
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SEP #$10
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