Merged in DR v1.4.1.6
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16
enemizer/falling_death.asm
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16
enemizer/falling_death.asm
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pushpc
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org $868536
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JSL CheckFallingDeathFlag
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org $86FBF8
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JSL CheckFallingDeathFlag
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pullpc
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CheckFallingDeathFlag:
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LDA.l !ENEMY_FALLING_STAY_ALIVE
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BEQ +
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RTL
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+ JML Sprite_ManuallySetDeathFlagUW ; original code
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