Continue labeling and documentation in ram.asm, main rando block
Deleted several unused modules and some commented code Reorganized some routines to clean up modules Moved some memory into mirrored WRAM Refactored NMI hook aux routine Removed old fake flipper fix
This commit is contained in:
@@ -19,16 +19,16 @@ WriteBlanksToPlayerName:
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RTL
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WriteCharacterToPlayerName:
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STA ExtendedFileNameSRAM, X
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STA.l ExtendedFileNameSRAM, X
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CPX.w #$0008 : !BGE +
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STA $7003D9, X ;what we wrote over
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STA.l $7003D9, X ;what we wrote over
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+
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RTL
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ReadCharacterFromPlayerName: ;Only for use on Name Screen
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LDA ExtendedFileNameSRAM, X
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LDA.l ExtendedFileNameSRAM, X
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CPX.w #$0008 : !BGE +
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LDA $7003D9, X ;what we wrote over
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LDA.l $7003D9, X ;what we wrote over
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+
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RTL
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@@ -40,13 +40,13 @@ PLB
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RTL
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WrapCharacterPosition:
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LDA $0B12 : BPL +
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LDA.w $0B12 : BPL +
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LDA.b #$0B
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+
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CMP.b #$0C : !BLT +
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LDA.b #$00
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+
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STA $0B12
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STA.w $0B12
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RTL
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CharacterPositions:
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