More sprite fixes
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@@ -39,8 +39,7 @@ LoadBonkItemGFX_inner:
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PHA : PHX
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LDA.w SpriteID,X : TAX
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LDA.l SpriteProperties_standing_width,X : BNE +
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LDA.b #$00 : STA.l SpriteOAM ; Move narrow items back to the left
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LDA.b #$00 : STA.l SpriteOAM+8 ;
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LDA.b #$00 : STA.l SpriteOAM : STA.l SpriteOAM+8
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+
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PLX : PLA
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RTL
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