feat: lamp cone bitmask settings
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@@ -5,9 +5,10 @@
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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LampCheck:
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LampCheck:
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LDA.l LightConeModifier : BNE .lamp
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LDA.l LightConeModifier : BNE .lamp
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LDA.l LampCone : AND.b #$10 : BEQ .lamp ; always on
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LDA.l LampEquipment : BNE .lamp ; skip if we already have lantern
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LDA.l LampEquipment : BNE .lamp ; skip if we already have lantern
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LDA.w DungeonID : CMP.b #$04 : BCS + ; are we en HC?
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LDA.w DungeonID : CMP.b #$04 : BCS + ; are we en HC?
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LDA.l LampConeSewers : RTL
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LDA.l LampCone : RTL
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+ : TDC
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+ : TDC
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.lamp
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.lamp
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RTL
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RTL
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@@ -110,8 +110,8 @@ RupoorDeduction:
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dw $000A ; #$0A - Default (10 decimal)
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dw $000A ; #$0A - Default (10 decimal)
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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org $B08038 ; PC 0x180038
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org $B08038 ; PC 0x180038
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LampConeSewers:
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LampCone:
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db $01 ; #$00 = Off - #$01 = On (default)
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db $01 ; #$00 = Off - #$01 = Sewers only (default) - #$11 = Always On
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;--------------------------------------------------------------------------------
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;--------------------------------------------------------------------------------
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org $B08039 ; PC 0x180039
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org $B08039 ; PC 0x180039
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ItemCounterHUD:
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ItemCounterHUD:
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