let's dev 2/23/18

fixed shops disregarding item counts (extra hitbox, etc)
fixed rupee arrows regarding requiring wooden arrows before being able to fire them
finished escape assist mode for ammo management in new game mode
This commit is contained in:
Karkat
2018-02-23 22:55:44 -05:00
parent 4ee5b4bd61
commit 838c85dc07
10 changed files with 42 additions and 6 deletions

View File

@@ -103,7 +103,7 @@ db #$00 ; #$00 = Off (default) - #$01 = On
;--------------------------------------------------------------------------------
org $308032 ; PC 0x180032
OpenMode:
db #$01 ; #$00 = Normal (default) - #$01 = Open
db #$00 ; #$00 = Normal (default) - #$01 = Open
;--------------------------------------------------------------------------------
org $308033 ; PC 0x180033
HeartBeep:
@@ -205,6 +205,14 @@ org $30804C ; PC 0x18004C
SmithTravelsFreely:
db #$00 ; #$00 = Off (default) - #$01 = On (frog/smith can enter multi-entrance doors)
;--------------------------------------------------------------------------------
org $30804D ; PC 0x18004D
EscapeAssist:
db #$00
;---- -mba
;m - Infinite Magic
;b - Infinite Bombs
;a - Infinite Arrows
;--------------------------------------------------------------------------------
org $308080 ; PC 0x180080
Upgrade5BombsRefill:
db #$00
@@ -715,7 +723,7 @@ db #$08 ; #$08 = 1 Heart (default) - #$02 = 1/4 Heart
;================================================================================
org $308169 ; PC 0x180169
AgahnimDoorStyle:
db #$00 ; #00 = Never Locked - #$01 = Locked During Escape (default)
db #$01 ; #00 = Never Locked - #$01 = Locked During Escape (default)
;================================================================================
org $30816A ; PC 0x18016A
FreeItemText: