Color bombs in the HUD according to bomb level in bomb-only mode

This commit is contained in:
2021-07-15 16:45:37 -07:00
parent 1071b834cd
commit 86a1f82d23
3 changed files with 30 additions and 0 deletions

View File

@@ -2755,6 +2755,10 @@ org $0DEE05 ; equipment.asm@2065 (LDA $7EF359 : AND.w #$00FF : CMP.w #$00FF : ..
JSL DrawSwordInMenu
BRA + : NOP #16 : +
;--------------------------------------------------------------------------------
org $0DFA92 ; headsup_display.asm@622 (PDB : LDA.w #$0149 : ...)
JSL DrawBombOnHud
BRA + : NOP #8 : +
;--------------------------------------------------------------------------------
org $0DFC51 ; is this being used? I hope not! let's find out if anything breaks!
db $F5, $20, $F5, $20, $F5, $20, $F5, $20
db $B2, $3C, $B3, $3C, $C2, $3C, $17, $3C

View File

@@ -8,6 +8,9 @@ SEP #$30
LDA !INFINITE_BOMBS : BNE .infinite_bombs
.finite_bombs
LDA.l SpecialBombs : BEQ .normal
LDA.l !BOMB_LEVEL : BEQ .no_bombs
.normal
LDA.l $7EF343 ; bombs
JSR HudHexToDec2Digit ;requires 8 bit registers!
REP #$20
@@ -15,6 +18,12 @@ SEP #$30
LDX.b $07 : TXA : ORA.w #$2400 : STA !BOMBCOUNT_DRAW_ADDRESS+2 ; Draw bombs 1 digit
BRA +
.no_bombs
REP #$20
LDA.w #$207F : STA !BOMBCOUNT_DRAW_ADDRESS
STA !BOMBCOUNT_DRAW_ADDRESS+2
BRA +
.infinite_bombs
REP #$20
LDA.w #$2431 : STA !BOMBCOUNT_DRAW_ADDRESS ; infinity (left half)

View File

@@ -265,3 +265,20 @@ DrawSwordInMenu:
LDA.w #$FC51 : STA $04
RTL
;--------------------------------------------------------------------------------
BombIcon:
dw $207F, $207F, $3C88, $3C89, $2C88, $2C89, $2488, $2489, $2888, $2889,$2888, $2889
DrawBombOnHud:
PHB
LDA.w #$0149
LDX.w #$86B0
LDY.w #$C700
MVN $7E, $21
PLB
LDA.l SpecialBombs : AND.w #$00FF : BEQ .regularBombs
LDA.l !BOMB_LEVEL : AND.w #$00FF : ASL #2 : TAX
LDA.l BombIcon, X : STA.l $7EC71A
LDA.l BombIcon+2, X : STA.l $7EC71C
.regularBombs
RTL
;--------------------------------------------------------------------------------