Fix printing damage and magic to stat counters in credits
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@@ -9,8 +9,8 @@
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%AddStat($7EF425, 0, 0, 04, 2, !MASTER_SWORD_X, !MASTER_SWORD_Y)
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%AddStat($7EF426, 0, 4, 04, 2, !TEMPERED_SWORD_X, !TEMPERED_SWORD_Y)
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%AddStat($7EF426, 0, 0, 04, 2, !GOLD_SWORD_X, !GOLD_SWORD_Y)
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%AddStat($7EF46A, 0, 0, 16, 5, !DAMAGETAKEN_X, !DAMAGETAKEN_Y)
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%AddStat($7EF46C, 0, 0, 16, 5, !MAGICUSED_X, !MAGICUSED_Y)
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%AddStat($7EF4AA, 0, 0, 16, 5, !DAMAGETAKEN_X, !DAMAGETAKEN_Y)
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%AddStat($7EF4AC, 0, 0, 16, 5, !MAGICUSED_X, !MAGICUSED_Y)
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%AddStat($7EF420, 0, 0, 08, 3, !BONKS_X, !BONKS_Y)
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%AddStat($7EF46E, 0, 0, 16, 4, !BOMBS_X, !BOMBS_Y)
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%AddStat($7EF42D, 0, 0, 08, 2, !SAVE_AND_QUITS_X, !SAVE_AND_QUITS_Y)
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