(de)compression src fixes and windows binaries
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@@ -20,7 +20,12 @@ DoDungeonMapBossIcon:
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; get sprite pointer for room
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LDA.l UWSpritesPointers,X
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STA.b Scrap00 ; pointer in $00
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LDA.w #$0028 : STA.b Scrap02 ; set the bank to 28 for now
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if !FEATURE_FIX_BASEROM
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LDA.w #$0089
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else
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LDA.w #$0028 ; set the bank to 28 for now
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endif
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STA.b Scrap02
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LDY.w #$0001 ; to skip the "sort"
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; get first byte to make sure it isn't an empty room
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