(de)compression src fixes and windows binaries

This commit is contained in:
2025-12-30 16:35:43 -06:00
parent 1ba813f068
commit 8de358d99f
7 changed files with 11 additions and 2 deletions

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@@ -234,4 +234,6 @@ int main(int argc, char *argv[]) {
fclose(outptr);
printf("Input file: %X bytes. Compressed: %X bytes.\n", size, oloc);
return 0;
}

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@@ -142,4 +142,6 @@ int main(int argc, char *argv[]) {
fclose(outptr);
printf("Input file: %X bytes. Decompressed: %X bytes.\n", size, oloc);
return 0;
}

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bin/windows/compress.exe Normal file

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bin/windows/decompress.exe Normal file

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@@ -20,7 +20,12 @@ DoDungeonMapBossIcon:
; get sprite pointer for room
LDA.l UWSpritesPointers,X
STA.b Scrap00 ; pointer in $00
LDA.w #$0028 : STA.b Scrap02 ; set the bank to 28 for now
if !FEATURE_FIX_BASEROM
LDA.w #$0089
else
LDA.w #$0028 ; set the bank to 28 for now
endif
STA.b Scrap02
LDY.w #$0001 ; to skip the "sort"
; get first byte to make sure it isn't an empty room

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menu/drsheetdc.2bpp Normal file

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@@ -790,7 +790,7 @@ HeartContainer_Vitreous:
HeartContainer_Trinexx:
db $3E
;--------------------------------------------------------------------------------
; 0x180159 - 0x18015F (unused) [encrypted]
; 0x18015A - 0x18015F (unused) [encrypted]
;================================================================================
org $B08160 ; PC 0x180160 - 0x180162
BonkKey_Desert: