Merge branch 'sram_rework' into dr_sram

This commit is contained in:
cassidoxa
2022-04-20 00:30:35 -04:00
78 changed files with 2624 additions and 1640 deletions

View File

@@ -24,17 +24,17 @@ SpawnHauntedGroveItem:
LDA.b #$30 : STA $0F10, Y
LDA $22 : !ADD.l .x_offsets, X
AND.b #$F0 : STA $0D10, Y
LDA $23 : ADC.b #$00 : STA $0D30, Y
AND.b #$F0 : STA $0D10, Y
LDA $23 : ADC.b #$00 : STA $0D30, Y
LDA $20 : !ADD.b #$16 : AND.b #$F0 : STA $0D00, Y
LDA $21 : ADC.b #$00 : STA $0D20, Y
LDA $21 : ADC.b #$00 : STA $0D20, Y
LDA.b #$00 : STA $0F20, Y
TYX
LDX $8A ; haunted grove (208D0A)
LDA $7EF280, X : AND.b #$40 : BNE +
LDA OverworldEventDataWRAM, X : AND.b #$40 : BNE +
LDA.b #$1B : JSL Sound_SetSfx3PanLong
+
RTL
@@ -62,7 +62,7 @@ JML.l FluteBoy_Continue
;--------------------------------------------------------------------------------
FreeDuckCheck:
LDA.l InvertedMode : BEQ .done
LDA $7EF34C : CMP.b #$03 : BEQ .done ; flute is already active
LDA FluteEquipment : CMP.b #$03 : BEQ .done ; flute is already active
; check the area, is it #$18 = 30?
LDA $8A : CMP.b #$18 : BNE .done