Merge branch 'sram_rework' into dr_sram
This commit is contained in:
369
stats.asm
369
stats.asm
@@ -1,186 +1,37 @@
|
||||
;================================================================================
|
||||
; Stat Tracking
|
||||
;================================================================================
|
||||
; $7EF420 - $7EF46D - Stat Tracking
|
||||
; $7EF420 - $7EF468 - Stat Tracking
|
||||
;
|
||||
; See sram.asm for adresses and documentation of stat values
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF420 - bonk counter
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF421 yyyyyaaa
|
||||
; y - y item counter
|
||||
; a - a item counter
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF422 ssshhccc
|
||||
; s - sword counter
|
||||
; h - shield counter
|
||||
; c - crystal counter
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF423 - item counter
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF425w[2] 1111 2222 3333 4444
|
||||
; 1 - lvl 1 sword bosses
|
||||
; 2 - lvl 2 sword bosses
|
||||
; 3 - lvl 3 sword bosses
|
||||
; 4 - lvl 4 sword bosses
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF427 kkkkcccc
|
||||
; k - big keys
|
||||
; c - big chests
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF428 mmmmcccc
|
||||
; k - maps
|
||||
; c - compases
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF429 bbbb--pp
|
||||
; b - heart containers
|
||||
; p - pendant upgrades
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF42A b-sccccc
|
||||
; b - bomb acquired
|
||||
; s - silver arrow bow acquired
|
||||
; c - chests before gtower big key
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF42Bw[2] - rupees spent
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF42D - s&q counter
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF42Ew[2] - loop frame counter (low)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF430w[2] - loop frame counter (high)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF432w[2] - locations before boots
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF434-7EF439 - FORMER COMPASS COUNTERS. DO NOT REUSE.
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF43A - times mirrored outdoors
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF43B - times mirrored in dungeons
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF43Cw[2] - screen transition counter
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF43Ew[2] - nmi frame counter (low)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF440w[2] - nmi frame counter (high)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF442 - chest counter
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF443 - lock stats
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF444w[2] - item menu frame counter (low)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF446w[2] - item menu frame counter (high)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF448 - ---hhhhh
|
||||
; h - heart pieces
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF449 - death counter
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF44A - reserved
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF44B - flute counter
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF44Cl[3] - RTA-Timestamp (Start)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF44Fl[3] - RTA-Timestamp (End)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF452 - sssscccc
|
||||
; s - swordless bosses
|
||||
; c - capacity upgrades
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF453 - fairy revival counter
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF454w[2] - challenge timer (low)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF456w[2] - challenge timer (high)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF458w[2] - sword timestamp (low)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF45Aw[2] - sword timestamp (high)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF45Cw[2] - boots timestamp (low)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF45Ew[2] - boots timestamp (high)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF460w[2] - flute timestamp (low)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF462w[2] - flute timestamp (high)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF464w[2] - mirror timestamp (low)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF466w[2] - mirror timestamp (high)
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF468w[2] - locations before mirror
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF46A mmkkkkkk
|
||||
; m - mail counter
|
||||
; k - small keys
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF46Bw[2] - Dungeon prizes collected by dungeon location.
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF46D - chest turns counter
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF46E - 7EF49F - Free space
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4A0 - 7EF4A7 - Service Request
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4A8 - 7EF4A9 - Free space
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4AAw[2] - damage taken
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4ACw[2] - magic used
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4AE - 7EF4AF - Free space
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4B0 - 7EF4BF - Absorbed keys, indexed by 040C >> 1
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4C0 - 7EF4CF - locations checked, indexed by 040C >> 1
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4D0 - 7EF4DA - Multiworld controls
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4DB - 7EF4DF - Free space
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4E0 - 7EF4EF - Collected Keys, indexed by 040C >> 1
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4F0 - Fresh File Marker.
|
||||
;--------------------------------------------------------------------------------
|
||||
; $7EF4F1 - 7EF4FD - Free space
|
||||
;--------------------------------------------------------------------------------
|
||||
; 7EF4FEw[2] - Save Checksum
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;--------------------------------------------------------------------------------
|
||||
!LOCK_STATS = "$7EF443"
|
||||
;--------------------------------------------------------------------------------
|
||||
!BONK_COUNTER = "$7EF420"
|
||||
IncrementBonkCounter:
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA !BONK_COUNTER : INC
|
||||
LDA StatsLocked : BNE +
|
||||
LDA BonkCounter : INC
|
||||
CMP.b #100 : BEQ + ; decimal 100
|
||||
STA !BONK_COUNTER
|
||||
STA BonkCounter
|
||||
+
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!SAVE_COUNTER = "$7EF42D"
|
||||
StatSaveCounter:
|
||||
PHA
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA StatsLocked : BNE +
|
||||
LDA $10 : CMP.b #$17 : BNE + ; not a proper s&q, link probably died
|
||||
LDA !SAVE_COUNTER : INC
|
||||
LDA SaveQuitCounter : INC
|
||||
CMP.b #100 : BEQ + ; decimal 100
|
||||
STA !SAVE_COUNTER
|
||||
STA SaveQuitCounter
|
||||
+
|
||||
PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!SAVE_COUNTER = "$7EF42D"
|
||||
DecrementSaveCounter:
|
||||
PHA
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA !SAVE_COUNTER : DEC : STA !SAVE_COUNTER
|
||||
LDA StatsLocked : BNE +
|
||||
LDA SaveQuitCounter : DEC : STA SaveQuitCounter
|
||||
+
|
||||
PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!TRANSITION_COUNTER = "$7EF43C"
|
||||
DungeonHoleWarpTransition:
|
||||
LDA $01C31F, X
|
||||
BRA StatTransitionCounter
|
||||
@@ -189,10 +40,10 @@ DungeonHoleEntranceTransition:
|
||||
|
||||
LDA.l SilverArrowsAutoEquip : AND.b #$02 : BEQ +
|
||||
LDA $010E : CMP.b #$7B : BNE + ; skip unless falling to ganon's room
|
||||
LDA !INVENTORY_SWAP_2 : AND.b #$40 : BEQ + ; skip if we don't have silvers
|
||||
LDA $7EF340 : BEQ + ; skip if we have no bow
|
||||
LDA BowTracking : AND.b #$40 : BEQ + ; skip if we don't have silvers
|
||||
LDA BowEquipment : BEQ + ; skip if we have no bow
|
||||
CMP.b #$03 : !BGE + ; skip if the bow is already silver
|
||||
!ADD #$02 : STA $7EF340 ; increase bow to silver
|
||||
!ADD #$02 : STA BowEquipment ; increase bow to silver
|
||||
+
|
||||
|
||||
BRA StatTransitionCounter
|
||||
@@ -207,27 +58,26 @@ DungeonExitTransition:
|
||||
LDA.b #$0F : STA $10 ; stop running through the transition
|
||||
StatTransitionCounter:
|
||||
PHA : PHP
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA StatsLocked : BNE +
|
||||
REP #$20 ; set 16-bit accumulator
|
||||
LDA !TRANSITION_COUNTER : INC
|
||||
LDA ScreenTransitions : INC
|
||||
CMP.w #999 : BEQ + ; decimal 999
|
||||
STA !TRANSITION_COUNTER
|
||||
STA ScreenTransitions
|
||||
+
|
||||
PLP : PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!FLUTE_COUNTER = "$7EF44B"
|
||||
IncrementFlute:
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA !FLUTE_COUNTER : INC : STA !FLUTE_COUNTER
|
||||
LDA StatsLocked : BNE +
|
||||
LDA FluteCounter : INC : STA FluteCounter
|
||||
+
|
||||
JSL.l StatTransitionCounter ; also increment transition counter
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
IncrementSmallKeys:
|
||||
STA $7EF36F ; thing we wrote over, write small key count
|
||||
STA CurrentSmallKeys ; thing we wrote over, write small key count
|
||||
PHX
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA StatsLocked : BNE +
|
||||
JSL AddInventory_incrementKeyLong
|
||||
+
|
||||
JSL.l UpdateKeys
|
||||
@@ -237,8 +87,11 @@ IncrementSmallKeys:
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
IncrementSmallKeysNoPrimary:
|
||||
STA $7EF36F ; thing we wrote over, write small key count
|
||||
STA CurrentSmallKeys ; thing we wrote over, write small key count
|
||||
PHX
|
||||
LDA StatsLocked : BNE +
|
||||
JSL AddInventory_incrementKeyLong
|
||||
+
|
||||
JSL.l UpdateKeys
|
||||
LDA $1B : BEQ + ; skip room check if outdoors
|
||||
PHP : REP #$20 ; set 16-bit accumulator
|
||||
@@ -256,7 +109,7 @@ IncrementSmallKeysNoPrimary:
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
DecrementSmallKeys:
|
||||
STA $7EF36F ; thing we wrote over, write small key count
|
||||
STA CurrentSmallKeys ; thing we wrote over, write small key count
|
||||
JSL.l UpdateKeys
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -278,7 +131,7 @@ CountChestKey: ; called by neighbor functions
|
||||
INC ; combines HC and Sewer counts
|
||||
+ TAX
|
||||
.count
|
||||
LDA $7EF4E0, X : INC : STA $7EF4E0, X
|
||||
LDA DungeonCollectedKeys, X : INC : STA DungeonCollectedKeys, X
|
||||
.end
|
||||
PLX : PLA
|
||||
RTS
|
||||
@@ -300,68 +153,61 @@ RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
IncrementAgahnim2Sword:
|
||||
PHA
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA StatsLocked : BNE +
|
||||
JSL AddInventory_incrementBossSwordLong
|
||||
+
|
||||
PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!DEATH_COUNTER = "$7EF449"
|
||||
IncrementDeathCounter:
|
||||
PHA
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA $7EF36D : BNE + ; link is still alive, skip
|
||||
LDA !DEATH_COUNTER : INC : STA !DEATH_COUNTER
|
||||
;JSL.l DecrementSaveCounter
|
||||
LDA StatsLocked : BNE +
|
||||
LDA CurrentHealth : BNE + ; link is still alive, skip
|
||||
LDA DeathCounter : INC : STA DeathCounter
|
||||
+
|
||||
PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!FAIRY_COUNTER = "$7EF453"
|
||||
IncrementFairyRevivalCounter:
|
||||
STA $7EF35C, X ; thing we wrote over
|
||||
STA BottleContents, X ; thing we wrote over
|
||||
PHA
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA !FAIRY_COUNTER : INC : STA !FAIRY_COUNTER
|
||||
LDA StatsLocked : BNE +
|
||||
LDA FaerieRevivalCounter : INC : STA FaerieRevivalCounter
|
||||
+
|
||||
PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!CHESTTURN_COUNTER = "$7EF46D"
|
||||
IncrementChestTurnCounter:
|
||||
PHA
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA !CHESTTURN_COUNTER : INC : STA !CHESTTURN_COUNTER
|
||||
LDA StatsLocked : BNE +
|
||||
LDA ChestTurnCounter : INC : STA ChestTurnCounter
|
||||
+
|
||||
PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!CHEST_COUNTER = "$7EF442"
|
||||
IncrementChestCounter:
|
||||
LDA.b #$01 : STA $02E9 ; thing we wrote over
|
||||
PHA
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA !CHEST_COUNTER : INC : STA !CHEST_COUNTER
|
||||
LDA StatsLocked : BNE +
|
||||
LDA ChestsOpened : INC : STA ChestsOpened
|
||||
+
|
||||
PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!CHEST_COUNTER = "$7EF442"
|
||||
DecrementChestCounter:
|
||||
PHA
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA !CHEST_COUNTER : DEC : STA !CHEST_COUNTER
|
||||
LDA StatsLocked : BNE +
|
||||
LDA ChestsOpened : DEC : STA ChestsOpened
|
||||
+
|
||||
PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!ITEM_TOTAL = "$7EF423"
|
||||
DecrementItemCounter:
|
||||
PHA
|
||||
LDA !LOCK_STATS : BNE +
|
||||
REP #$20
|
||||
LDA !ITEM_TOTAL : DEC : STA !ITEM_TOTAL
|
||||
SEP #$20
|
||||
LDA StatsLocked : BNE +
|
||||
REP #$20
|
||||
LDA TotalItemCounter : DEC : STA TotalItemCounter
|
||||
SEP #$20
|
||||
+
|
||||
PLA
|
||||
RTL
|
||||
@@ -369,106 +215,102 @@ RTL
|
||||
IncrementBigChestCounter:
|
||||
JSL.l Dungeon_SaveRoomQuadrantData ; thing we wrote over
|
||||
PHA
|
||||
LDA !LOCK_STATS : BNE +
|
||||
%BottomHalf($7EF427)
|
||||
LDA StatsLocked : BNE +
|
||||
%BottomHalf(BigKeysBigChests)
|
||||
+
|
||||
PLA
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!DAMAGE_COUNTER = $7EF4AA
|
||||
!MAGIC_COUNTER = $7EF4AC
|
||||
IncrementDamageTakenCounter_Eight:
|
||||
STA.l $7EF36D
|
||||
STA.l CurrentHealth
|
||||
PHA : PHP
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA StatsLocked : BNE +
|
||||
REP #$21
|
||||
LDA.l !DAMAGE_COUNTER
|
||||
LDA.l DamageCounter
|
||||
ADC.w #$0008
|
||||
BCC ++
|
||||
LDA.w #$FFFF
|
||||
++ STA.l !DAMAGE_COUNTER
|
||||
++ STA.l DamageCounter
|
||||
+ PLP
|
||||
PLA
|
||||
RTL
|
||||
|
||||
IncrementDamageTakenCounter_Arb:
|
||||
PHP
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA StatsLocked : BNE +
|
||||
REP #$21
|
||||
LDA.b $00
|
||||
AND.w #$00FF
|
||||
ADC.l !DAMAGE_COUNTER
|
||||
ADC.l DamageCounter
|
||||
BCC ++
|
||||
LDA.w #$FFFF
|
||||
++ STA.l !DAMAGE_COUNTER
|
||||
++ STA.l DamageCounter
|
||||
+ PLP
|
||||
|
||||
LDA.l $7EF36D
|
||||
LDA.l CurrentHealth
|
||||
RTL
|
||||
|
||||
IncrementMagicUseCounter:
|
||||
STA.l $7EF36E
|
||||
STA.l CurrentMagic
|
||||
|
||||
IncrementMagicUseCounterByrna:
|
||||
PHA : PHP
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA StatsLocked : BNE +
|
||||
REP #$21
|
||||
LDA.b $00
|
||||
AND.w #$00FF
|
||||
ADC.l !MAGIC_COUNTER
|
||||
ADC.l MagicCounter
|
||||
BCC ++
|
||||
LDA.w #$FFFF
|
||||
++ STA.l !MAGIC_COUNTER
|
||||
++ STA.l MagicCounter
|
||||
+ PLP : PLA
|
||||
|
||||
RTL
|
||||
|
||||
IncrementMagicUseCounterOne:
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA StatsLocked : BNE +
|
||||
REP #$20
|
||||
LDA.l !MAGIC_COUNTER
|
||||
LDA.l MagicCounter
|
||||
INC
|
||||
BEQ ++
|
||||
STA.l !MAGIC_COUNTER
|
||||
STA.l MagicCounter
|
||||
++ SEP #$20
|
||||
+ LDA.l $7EF36E
|
||||
+ LDA.l CurrentMagic
|
||||
RTL
|
||||
|
||||
;--------------------------------------------------------------------------------
|
||||
!OW_MIRROR_COUNTER = "$7EF43A"
|
||||
IncrementOWMirror:
|
||||
PHA
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA $7EF3CA : BEQ + ; only do this for DW->LW
|
||||
LDA !OW_MIRROR_COUNTER : INC : STA !OW_MIRROR_COUNTER
|
||||
LDA #$08 : STA $021B ; fail race game
|
||||
LDA StatsLocked : BNE +
|
||||
LDA CurrentWorld : BEQ + ; only do this for DW->LW
|
||||
LDA OverworldMirrors : INC : STA OverworldMirrors
|
||||
+
|
||||
PLA
|
||||
JMP StatTransitionCounter
|
||||
;--------------------------------------------------------------------------------
|
||||
!UW_MIRROR_COUNTER = "$7EF43B"
|
||||
IncrementUWMirror:
|
||||
PHA
|
||||
LDA.b #$00 : STA $7F5035 ; bandaid patch bug with mirroring away from text
|
||||
LDA !LOCK_STATS : BNE +
|
||||
LDA StatsLocked : BNE +
|
||||
LDA $040C : CMP #$FF : BEQ + ; skip if we're in a cave or house
|
||||
LDA !UW_MIRROR_COUNTER : INC : STA !UW_MIRROR_COUNTER
|
||||
LDA UnderworldMirrors : INC : STA UnderworldMirrors
|
||||
JSL.l StatTransitionCounter
|
||||
+
|
||||
PLA
|
||||
JSL.l Dungeon_SaveRoomData ; thing we wrote over
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
!SPENT_RUPEES = "$7EF42B"
|
||||
IncrementSpentRupees:
|
||||
DEC A : BPL .subtractRupees
|
||||
LDA.w #$0000 : STA $7EF360
|
||||
LDA.w #$0000 : STA CurrentRupees
|
||||
RTL
|
||||
.subtractRupees
|
||||
PHA : PHP
|
||||
LDA !LOCK_STATS : AND.w #$00FF : BNE +
|
||||
LDA !SPENT_RUPEES : INC
|
||||
LDA StatsLocked : AND.w #$00FF : BNE +
|
||||
LDA RupeesSpent : INC
|
||||
CMP.w #9999 : BEQ + ; decimal 9999
|
||||
STA !SPENT_RUPEES
|
||||
STA RupeesSpent
|
||||
+
|
||||
PLP : PLA
|
||||
RTL
|
||||
@@ -483,77 +325,46 @@ IndoorSubtileTransitionCounter:
|
||||
STZ $0642
|
||||
JMP StatTransitionCounter
|
||||
;--------------------------------------------------------------------------------
|
||||
!DUNGEON_PRIZE_COLLECTED = "$7EF46B"
|
||||
!CHEST_COUNTER = "$7EF442"
|
||||
!MAIL_COUNTER = "$7EF46A" ; mmkkkkkk
|
||||
!BOSS_KILLS = "$7F5037"
|
||||
!SWORD_KILLS_1 = "$7EF425"
|
||||
!SWORD_KILLS_2 = "$7EF426"
|
||||
!GTOWER_PRE_BIG_KEY = "$7EF42A" ; ---ccccc
|
||||
!NONCHEST_COUNTER = "$7F503E"
|
||||
!SAVE_COUNTER = "$7EF42D"
|
||||
!TRANSITION_COUNTER = "$7EF43C"
|
||||
|
||||
!NMI_COUNTER = "$7EF43E"
|
||||
!LOOP_COUNTER = "$7EF42E"
|
||||
!LAG_TIME = "$7F5038"
|
||||
|
||||
!RUPEES_COLLECTED = "$7F503C"
|
||||
!ITEM_TOTAL = "$7EF423"
|
||||
|
||||
!RTA_END = "$7EF44F"
|
||||
StatsFinalPrep:
|
||||
PHA : PHX : PHP
|
||||
SEP #$30 ; set 8-bit accumulator and index registers
|
||||
|
||||
LDA !LOCK_STATS : BNE .ramPostOnly
|
||||
INC : STA !LOCK_STATS
|
||||
LDA StatsLocked : BNE .ramPostOnly
|
||||
INC : STA StatsLocked
|
||||
|
||||
JSL.l AddInventory_incrementBossSwordLong
|
||||
|
||||
LDA !MAIL_COUNTER : !ADD #$40 : STA !MAIL_COUNTER ; add green mail to mail count
|
||||
|
||||
;LDA !GTOWER_PRE_BIG_KEY : DEC : AND #$1F : TAX
|
||||
;LDA !GTOWER_PRE_BIG_KEY : AND #$E0 : STA !GTOWER_PRE_BIG_KEY
|
||||
;TXA : ORA !GTOWER_PRE_BIG_KEY : STA !GTOWER_PRE_BIG_KEY
|
||||
LDA HighestMail : INC : STA HighestMail ; add green mail to mail count
|
||||
|
||||
LDA !TRANSITION_COUNTER : DEC : STA !TRANSITION_COUNTER ; remove extra transition from exiting gtower via duck
|
||||
LDA ScreenTransitions : DEC : STA ScreenTransitions ; remove extra transition from exiting gtower via duck
|
||||
|
||||
.ramPostOnly
|
||||
LDA !SWORD_KILLS_1 : LSR #4 : !ADD !SWORD_KILLS_1 : STA !BOSS_KILLS
|
||||
LDA !SWORD_KILLS_2 : LSR #4 : !ADD !SWORD_KILLS_2 : !ADD !BOSS_KILLS : AND #$0F : STA !BOSS_KILLS
|
||||
LDA SwordBossKills : LSR #4 : !ADD SwordBossKills : STA !BOSS_KILLS
|
||||
LDA SwordBossKills+1 : LSR #4 : !ADD SwordBossKills+1 : !ADD !BOSS_KILLS : AND #$0F : STA !BOSS_KILLS
|
||||
|
||||
LDA !NMI_COUNTER : !SUB !LOOP_COUNTER : STA !LAG_TIME
|
||||
LDA !NMI_COUNTER+1 : SBC !LOOP_COUNTER+1 : STA !LAG_TIME+1
|
||||
LDA !NMI_COUNTER+2 : SBC !LOOP_COUNTER+2 : STA !LAG_TIME+2
|
||||
LDA !NMI_COUNTER+3 : SBC !LOOP_COUNTER+3 : STA !LAG_TIME+3
|
||||
LDA NMIFrames : !SUB LoopFrames : STA !LAG_TIME
|
||||
LDA NMIFrames+1 : SBC LoopFrames+1 : STA !LAG_TIME+1
|
||||
LDA NMIFrames+2 : SBC LoopFrames+2 : STA !LAG_TIME+2
|
||||
LDA NMIFrames+3 : SBC LoopFrames+3 : STA !LAG_TIME+3
|
||||
|
||||
LDA !SPENT_RUPEES : !ADD $7EF362 : STA !RUPEES_COLLECTED
|
||||
LDA !SPENT_RUPEES+1 : ADC $7EF363 : STA !RUPEES_COLLECTED+1
|
||||
|
||||
LDA !ITEM_TOTAL : !SUB !CHEST_COUNTER : STA !NONCHEST_COUNTER
|
||||
|
||||
;LDA $FFFFFF
|
||||
;JSL.l Clock_IsSupported
|
||||
;BRA +
|
||||
; REP #$20 ; set 16-bit accumulator
|
||||
;
|
||||
; LDA $00 : PHA
|
||||
; LDA $02 : PHA
|
||||
;
|
||||
; JSL.l Clock_QuickStamp
|
||||
; LDA $00 : STA !RTA_END
|
||||
; LDA $02 : STA !RTA_END+2
|
||||
;
|
||||
; PLA : STA $02
|
||||
; PLA : STA $00
|
||||
;+
|
||||
|
||||
LDA RupeesSpent : !ADD DisplayRupees : STA !RUPEES_COLLECTED
|
||||
LDA RupeesSpent+1 : ADC DisplayRupees+1 : STA !RUPEES_COLLECTED+1
|
||||
|
||||
REP #$20
|
||||
LDA TotalItemCounter : !SUB ChestsOpened : STA !NONCHEST_COUNTER
|
||||
|
||||
.done
|
||||
PLP : PLX : PLA
|
||||
LDA.b #$19 : STA $10 ; thing we wrote over, load triforce room
|
||||
STZ $11
|
||||
STZ $B0
|
||||
STZ $11
|
||||
STZ $B0
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
; Notes:
|
||||
|
||||
Reference in New Issue
Block a user