Merge branch 'sram_rework' into dr_sram

This commit is contained in:
cassidoxa
2022-04-20 00:30:35 -04:00
78 changed files with 2624 additions and 1640 deletions

View File

@@ -98,19 +98,13 @@ db #$02 ; #$02 = Tempered Sword (default)
;org $05EBD4 ; PC 0x2EBD4 - sprite_zelda.asm:23 - (LDA $7EF359 : CMP.b #$02 : BCS .hasMasterSword) - Zelda Spawnpoint Sword Check
;db #$05 ; #$02 = Tempered Sword (default) - #$05 = All Swords
;--------------------------------------------------------------------------------
; 0x18002B- 0x18002F (Unused)
;--------------------------------------------------------------------------------
org $308030 ; PC 0x180030
EnableSRAMTrace:
db #$00 ; #$00 = Off (default) - #$01 = On
; 0x18002B- 0x180030 (Unused)
;--------------------------------------------------------------------------------
org $308031 ; PC 0x180031
EnableEasterEggs:
db #$00 ; #$00 = Off (default) - #$01 = On
;--------------------------------------------------------------------------------
org $308032 ; PC 0x180032
OpenMode:
db #$01 ; #$00 = Normal (default) - #$01 = Open
; 0x180032 (unused)
;--------------------------------------------------------------------------------
org $308033 ; PC 0x180033
HeartBeep:
@@ -163,9 +157,7 @@ org $30803F ; PC 0x18003F
HammerableGanon:
db #$00 ; #$00 = Off (default) - #$01 = On
;--------------------------------------------------------------------------------
org $308040 ; PC 0x180040
PreopenCurtains:
db #$00 ; #$00 = Off (default) - #$01 = On
; 0x180040 - (unused)
;--------------------------------------------------------------------------------
org $308041 ; PC 0x180041
AllowSwordlessMedallionUse:
@@ -175,9 +167,7 @@ org $308042 ; PC 0x180042
PermitSQFromBosses:
db #$00 ; #$00 = Off (default) - #$01 = On
;--------------------------------------------------------------------------------
org $308043 ; PC 0x180043
StartingSword:
db #$00 ; #$00 = No Sword (default) - #$FF = Non-Sword
; 0x180043 (unused)
;--------------------------------------------------------------------------------
org $308044 ; PC 0x180044
AllowHammerTablets:
@@ -192,9 +182,7 @@ HUDDungeonItems:
; display ---edcba a: Small Keys, b: Big Key, c: Map, d: Compass, e: Bosses
db #$00
;--------------------------------------------------------------------------------
org $308046 ; PC 0x180046 Link's starting equipment
LinkStartingRupees:
dw #$0000
; 0x180046 (unused)
;--------------------------------------------------------------------------------
org $308048 ; PC 0x180048
MenuSpeed:
@@ -381,17 +369,7 @@ org $30808A ; PC 0x18008A
BlockCastleDoorsInRain:
db #$00 ; #$00 - Normal, $01 - Block them (Used by Entrance Rando in Standard Mode)
;--------------------------------------------------------------------------------
org $30808B ; PC 0x18008B
PreopenPyramid:
db $00 ; #$00 = Off (default) - #$01 = On
;--------------------------------------------------------------------------------
org $30808C ; PC 0x18008C
PreopenGanonsTower:
db $00 ; #$00 = Off (default) - #$01 = On
;--------------------------------------------------------------------------------
org $30808D ; PC 0x18008D
InstantPostAgaWorldState:
db $00 ; #$00 = Off (default) - #$01 = On
; 0x18008B-0x18008D (unused)
;--------------------------------------------------------------------------------
org $30808E ; PC 0x18008E
FakeBoots:
@@ -832,13 +810,9 @@ org $308165 ; PC 0x180165
GoalItemIcon:
dw #$280E ; #$280D = Star - #$280E = Triforce Piece (default)
;================================================================================
org $308167 ; PC 0x180167
org $308167 ; PC 0x180167-0x180167
GoalItemRequirement:
db #$00 ; #$00 = Off (default) - #$XX = Require $XX Goal Items - #$FF = Counter-Only
;================================================================================
org $308168 ; PC 0x180168
ByrnaCaveSpikeDamage:
db #$08 ; #$08 = 1 Heart (default) - #$02 = 1/4 Heart
dw $0000 ; #$0000 = Off (default) - #$XXXX = Require $XX Goal Items - #$FFFF = Counter-Only
;================================================================================
org $308169 ; PC 0x180169
AgahnimDoorStyle:
@@ -961,17 +935,22 @@ org $308194 ; PC 0x180194
TurnInGoalItems:
db #$01 ; #$00 = Instant win if last goal item collected. $01 = (Default) must turn in goal items
;--------------------------------------------------------------------------------
; 0x180195 - 0x1801FF (unused)
org $308195 ; PC 0x180195
ByrnaCaveSpikeDamage:
db #$08 ; #$08 = 1 Heart (default) - #$02 = 1/4 Heart
;--------------------------------------------------------------------------------
; 0x180196 - 0x1801FF (unused)
;================================================================================
org $308200 ; PC 0x180200 - 0x18020F
org $308200 ; PC 0x180200 - 0x18020B
RedClockAmount:
dw #$4650, #$0000 ; $00004650 = +5 minutes
BlueClockAmount:
dw #$B9B0, #$FFFF ; $FFFFB9B0 = -5 minutes
GreenClockAmount:
dw #$0000, #$0000
StartingTime:
dw #$0000, #$0000 ; #$A5E0, #$0001 = 30 minutes
;--------------------------------------------------------------------------------
; 0x18020C-0x18020F (unused)
;--------------------------------------------------------------------------------
;================================================================================
org $09E3BB ; PC 0x4E3BB
db $E4 ; Hera Basement Key (Set to programmable HP $EB) (set to $E4 for original hookable/boomable key behavior)
@@ -1567,9 +1546,9 @@ dw #9999 ; Rupee Limit
; $7F5300 - $7F53FF - Multiworld Block
; $7F5400 - $7F540F - MSU Block
; $7F5410 - $7F56FF - Unused
; $7F5420 - MapCompass flag - used during Overworld Map processing
; $7F5421 - $7F56FF - Unused
; $7F5410 - $7F545F - Dungeon Tracking Block
; $7F5460 - MapCompass flag - used during Overworld Map processing
; $7F5470 - $7F56FF - Unused
; $7F5700 - $7F57FF - Dialog Buffer
;
@@ -1619,26 +1598,26 @@ dw $0000
;--------------------------------------------------------------------------------
; 0x182305 - 182FFF (unused)
;================================================================================
org $30B000 ; PC 0x183000 - 0x183054
StartingEquipment:
dw $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0000
dw $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0000
dw $0000, $0000, $0000, $0000, $0000, $0000, $1818, $FF00
dw $0000, $0000, $0000, $0000, $F800, $0000, $0000, $0000
dw $0000, $0000, $0000, $0000, $0000, $0000, $0000, $0000
dw $0000, $0000
org $30B000 ; PC 0x183000 - 0x1834FF
incsrc initsramtable.asm
;--------------------------------------------------------------------------------
; 0x182355 - 183FFF (unused)
; 0x183500 - 183FFF (unused)
;================================================================================
org $30C000 ; PC 0x184000 - 0x184007
org $30C000 ; PC 0x184000 - 0x184040
ItemSubstitutionRules:
;db [item][quantity][substitution][pad] - CURRENT LIMIT 16 ENTRIES
db $12, $01, $35, $FF
db $51, $06, $52, $FF
db $53, $06, $54, $FF
db $FF, $FF, $FF, $FF
org $30C041 ; PC 0x184041
ForceFileName:
db $00 ; $00 = Player picks name (default) - $01 = Use StaticFileName (initsramtable.asm)
;--------------------------------------------------------------------------------
; 0x184008 - 0x1847FF (unused)
; 0x18405B - 0x1847FF (unused)
;================================================================================
;shop_config - tdav --qq
; t - 0=Shop - 1=TakeAny
@@ -1663,11 +1642,6 @@ db $01, $51, $64, $00, $07, $FF, $00, $00, $00
db $01, $53, $64, $00, $07, $FF, $00, $00, $00
db $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF, $FF
; Fix spawning with more hearts than capacity when less than 3 heart containers
LowHeartFix:
org $09F4AC ; <- module_death.asm:331
db $08, $08, $10
;--------------------------------------------------------------------------------
; 0x185060 - 1850FF (unused)
;--------------------------------------------------------------------------------
@@ -1891,8 +1865,11 @@ db #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00,
db #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00, #$00
;--------------------------------------------------------------------------------
; 0x186380 - 187FFF (unused)
; 0x186C00 - 186FFE (unused)
;--------------------------------------------------------------------------------
org $30EFFF ; PC 0x186FFF
BallNChainDungeon:
db #$02
org $30EFE0 ; PC 0x186FE0-0x186FEF
CrystalPendantFlags_3:
@@ -1911,12 +1888,11 @@ CrystalPendantFlags_3:
db $04 ; Turtle Rock
db $00 ; Ganons Tower
; 00 - No Prize. 01 - Green Pendant. 02 - Other Pendant, 03 - Special Crystal, 04 - Other Crystal
org $30EFFF ; PC 0x186FFF
BallNChainDungeon:
db #$02
org $30F000 ; PC 0x187000-0x18700F
CompassTotal:
db $08, $08, $06, $06, $02, $0A, $0E, $08, $08, $08, $06, $08, $0C, $1B, $00, $00
CompassTotalsROM:
db $08, $08, $06, $06, $02, $0A, $0E, $08, $08, $08, $06, $08, $0C, $1B, $00, $00
;--------------------------------------------------------------------------------
; 0x187010 - 187FFF (unused)
;--------------------------------------------------------------------------------