Hold L/R during Grid OW map check to see opposite world
This commit is contained in:
49
owrando.asm
49
owrando.asm
@@ -120,6 +120,12 @@ BEQ .vanilla_light
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PLB
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.vanilla_light ; $0ABAB5
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org $8ABB32
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JSL LoadMapOppositeWorld
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org $8ABF78
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JSL WorldMap_SkipHandleSprites
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org $8ABA22
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JSL MoveLinkMapSprite
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@@ -410,7 +416,7 @@ LoadMapDarkOrCustom:
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LDA.w #OWMapGridLight
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.draw_dw
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STA.b Scrap00
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LDA.w #$00AA ; current program bank
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LDA.w #OWMapGridLight>>16 ; current program bank
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STA.b Scrap02
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LDX.w #$139C
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LDY.w #$003F
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@@ -503,6 +509,47 @@ GetOWMapTilemapOffsetToCopy:
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dw $0400+$0210 ; bottom right
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}
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LoadMapSwapTiles:
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{
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PHB : LDA.b #WorldMap_DarkWorldTilemap>>16 : PHA : PLB
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LDA.l OWFlags : AND.b #!FLAG_OW_CUSTOM_MAP
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JSL LoadMapDarkOrCustom
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PLB
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RTL
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}
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LoadMapOppositeWorld:
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{
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LDA.l OWFlags : AND.b #!FLAG_OW_ADJUST_DYNAMIC_MAP_SPRITE_POSITION : BEQ .vanilla
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LDA.b ScrapBuffer72 : BEQ +
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LDA.b Joy1B_All : AND.b #$30 : BNE .vanilla
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STZ.b ScrapBuffer72
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BRA .new_tiles
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+ LDA.b Joy1B_New : AND.b #$30 : BEQ .vanilla
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LDA.b #$40 : STA.b ScrapBuffer72
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.new_tiles
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EOR.b OverworldIndex : STA.b OverworldIndex
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JSL OverworldMap_InitGfx+$10 ; load palette
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DEC.w SubModuleInterface
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LDA.b #$0F : STA.b INIDISPQ
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JSL LoadMapSwapTiles
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LDA.w OverworldIndexMirror : STA.b OverworldIndex
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LDA.b #$24 : STA.w SFX3
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PLA : PLA : PEA.w $BBAF ; skip everything upon return
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.vanilla
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LDA.b Joy1B_New : AND.b #$70 ; what we wrote over
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RTL
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}
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WorldMap_SkipHandleSprites:
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{
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LDA.l OWFlags : AND.b #!FLAG_OW_ADJUST_DYNAMIC_MAP_SPRITE_POSITION : BEQ .vanilla
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LDA.b ScrapBuffer72 : BEQ .vanilla
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PLA : PLA : PEA.w $C3AF ; exit without drawing sprites
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RTL
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.vanilla
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LDA.b FrameCounter : AND.b #$10 ; what we wrote over
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RTL
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}
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MoveLinkMapSprite:
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{
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STA.l $7EC10A ; what we overwrote
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