Map tile updates

This commit is contained in:
2026-01-07 13:32:09 -06:00
parent b2b23b047f
commit a7c7fc4394
16 changed files with 56 additions and 36 deletions

View File

@@ -318,8 +318,16 @@ DungeonMapIcons2:
incbin "menu/map_icons_2.3bppc"
DungeonMapIcons3:
incbin "menu/map_icons_3.3bppc"
DungeonMapIcons4:
incbin "menu/map_icons_4.3bppc"
DungeonMapIcons5:
incbin "menu/map_icons_5.3bppc"
DungeonMapIcons6:
incbin "menu/map_icons_6.3bppc"
DungeonMapDoorConnectors:
incbin "menu/door_connectors.3bppc"
MapSheetD4:
incbin "menu/map_sheet_d4.3bppc"
org $8CD7DF
incsrc data/playernamecharmap.asm

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@@ -8,11 +8,11 @@ const int MAXLENGTH = 0x300;
struct section {
int mode;
int length;
char data[2];
unsigned char data[2];
int datalength;
};
int find_duplicate(off_t loc, off_t size, char buf[], struct section *out) {
int find_duplicate(off_t loc, off_t size, unsigned char buf[], struct section *out) {
int i, j;
struct section result;
result.mode = 4;
@@ -40,7 +40,7 @@ int find_duplicate(off_t loc, off_t size, char buf[], struct section *out) {
return 0;
}
int find_repeat_byte(off_t loc, off_t size, char buf[], struct section *out) {
int find_repeat_byte(off_t loc, off_t size, unsigned char buf[], struct section *out) {
int i;
for (i = 0; i < MAXLENGTH && loc + i < size; i++) {
if (buf[loc + i] != buf[loc]) {
@@ -59,7 +59,7 @@ int find_repeat_byte(off_t loc, off_t size, char buf[], struct section *out) {
return -1;
}
int find_repeat_word(off_t loc, off_t size, char buf[], struct section *out) {
int find_repeat_word(off_t loc, off_t size, unsigned char buf[], struct section *out) {
int i;
for (i = 0; i < MAXLENGTH && loc + i + 1 < size; i += 1) {
if (buf[loc + i] != buf[loc + (i & 1)]) {
@@ -79,7 +79,7 @@ int find_repeat_word(off_t loc, off_t size, char buf[], struct section *out) {
return -1;
}
int find_incrementing_byte(off_t loc, off_t size, char buf[], struct section *out) {
int find_incrementing_byte(off_t loc, off_t size, unsigned char buf[], struct section *out) {
int i;
for (i = 0; i < MAXLENGTH && loc + i < size; i++) {
if (buf[loc] + i < i) {
@@ -101,7 +101,7 @@ int find_incrementing_byte(off_t loc, off_t size, char buf[], struct section *ou
return -1;
}
int get_section(off_t loc, off_t size, char buf[], struct section *out) {
int get_section(off_t loc, off_t size, unsigned char buf[], struct section *out) {
struct section best, current;
best.length = 0;
if (!find_repeat_byte(loc, size, buf, &current)) {
@@ -133,7 +133,7 @@ int get_section(off_t loc, off_t size, char buf[], struct section *out) {
}
}
int write_section(struct section section, char data[], char buf[], int loc) {
int write_section(struct section section, unsigned char data[], unsigned char buf[], int loc) {
int nloc = loc;
int len = section.length - 1;
if (len > 0x1F) {
@@ -181,7 +181,7 @@ int main(int argc, char *argv[]) {
if (argc > 4) {
size = strtol(argv[4], NULL, 0);
}
char inbuf[size];
unsigned char inbuf[size];
fseek(inptr, seek, SEEK_SET);
@@ -192,8 +192,8 @@ int main(int argc, char *argv[]) {
fclose(inptr);
char outbuf[size * 2];
char m0data[MAXLENGTH];
unsigned char outbuf[size * 2];
unsigned char m0data[MAXLENGTH];
int oloc = 0;
struct section m0;

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@@ -1,21 +1,20 @@
#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>
#include <sys/stat.h>
struct section {
int mode;
int length;
char data[2];
unsigned char data[2];
int datalength;
};
int read_section(char buf[], int loc, struct section *out) {
int read_section(unsigned char buf[], int loc, struct section *out) {
int nloc = loc;
char header = buf[nloc++];
unsigned char header = buf[nloc++];
printf("%x: ", header & 0xff);
if (header == -1) {
if (header == 0xFF) {
return -1;
}
@@ -31,8 +30,6 @@ int read_section(char buf[], int loc, struct section *out) {
result.length = (header & 0x1F) + 1;
}
printf("%d: %x\n", result.mode, result.length);
switch (result.mode) {
case 0:
result.datalength = 0;
@@ -61,10 +58,15 @@ int read_section(char buf[], int loc, struct section *out) {
int main(int argc, char *argv[]) {
if (argc < 3) {
printf("Usage: %s infile outfile\n", argv[0]);
printf("Usage: %s infile outfile [start [length]]\n", argv[0]);
return 1;
}
off_t seek = 0;
if (argc > 3) {
seek = strtol(argv[3], NULL, 0);
}
FILE *inptr;
if ((inptr = fopen(argv[1], "rb")) == NULL) {
printf("%s does not exist.\n", argv[1]);
@@ -82,9 +84,15 @@ int main(int argc, char *argv[]) {
printf("Error stating file: %s\n", argv[1]);
return 1;
}
off_t size = buf.st_size;
char inbuf[size];
off_t size = buf.st_size - seek;
if (argc > 4) {
size = strtol(argv[4], NULL, 0);
}
fseek(inptr, seek, SEEK_SET);
unsigned char inbuf[size];
if (fread(inbuf, 1, size, inptr) < size) {
printf("Error reading file: %s\n", argv[1]);
@@ -93,7 +101,7 @@ int main(int argc, char *argv[]) {
fclose(inptr);
char outbuf[size * 256];
unsigned char outbuf[size * 256];
int oloc = 0;
struct section section;

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@@ -5,7 +5,7 @@ dw $FFFF, $FFFF, $438F, $FFFF ; 03 - Houlihan
dw $039A, $038F, $4365, $C39B ; 04
dw $FFFF, $FFFF, $FFFF, $FFFF ; 05 - unused
dw $FFFF, $FFFF, $438F, $FFFF ; 06 - Arrghus
dw $C340, $8370, $4340, $0340 ; 07 - Moldorm
dw $0100, $0101, $4111, $0111 ; 07 - Moldorm
dw $FFFF, $FFFF, $43B2, $03B2 ; 08 - useless fairy entrance
dw $C3A6, $837B, $FFFF, $FFFF ; 09
dw $C398, $835F, $FFFF, $FFFF ; 0A
@@ -20,15 +20,15 @@ dw $C354, $8354, $4354, $0354 ; 12
dw $FFFF, $83B7, $FFFF, $03B7 ; 13
dw $C351, $8341, $4351, $0351 ; 14
dw $C374, $8340, $4341, $0340 ; 15
dw $0361, $039A, $C3B2, $83B2 ; 16 - gross (add middle section if feasible)
dw $C370, $8370, $4340, $0340 ; 17
dw $0108, $0109, $C3B2, $83B2 ; 16 - gross (add middle section if feasible)
dw $C104, $0103, $4104, $0104 ; 17
dw $C3B5, $FFFF, $43B4, $FFFF ; 18 - useless fairy drop
dw $FFFF, $8369, $FFFF, $035A ; 19
dw $03E7, $03E8, $03F7, $0361 ; 1A
dw $039B, $439C, $4361, $FFFF ; 1B
dw $038F, $038F, $037E, $C39B ; 1C
dw $C3B2, $83A7, $FFFF, $FFFF ; 1D
dw $FFFF, $4391, $8399, $0366 ; 1E
dw $FFFF, $4391, $0122, $0123 ; 1E
dw $FFFF, $FFFF, $4360, $C399 ; 1F
dw $FFFF, $FFFF, $438F, $FFFF ; 20
dw $4348, $0363, $C348, $8368 ; 21
@@ -37,7 +37,7 @@ dw $FFFF, $FFFF, $FFFF, $039B ; 23
dw $4365, $0365, $0364, $0365 ; 24
dw $FFFF, $FFFF, $FFFF, $FFFF ; 25 - unused
dw $039B, $03E4, $4363, $0382 ; 26
dw $C370, $8370, $4340, $0340 ; 27
dw $C104, $0103, $4104, $0104 ; 27
dw $C3A5, $FFFF, $4358, $0348 ; 28
dw $FFFF, $FFFF, $FFFF, $0396 ; 29 - Mothula
dw $C350, $8352, $4350, $03F8 ; 2A
@@ -47,7 +47,7 @@ dw $FFFF, $FFFF, $FFFF, $FFFF ; 2D - unused
dw $FFFF, $838F, $FFFF, $FFFF ; 2E
dw $C3B4, $FFFF, $436E, $03B2 ; 2F - Kakariko well
dw $C361, $FFFF, $839A, $FFFF ; 30 - inset stairs if possible
dw $43B2, $0397, $839B, $C399 ; 31
dw $0124, $0125, $0134, $0135 ; 31
dw $43C4, $03C4, $43D4, $03D4 ; 32
dw $FFFF, $FFFF, $438F, $FFFF ; 33
dw $4348, $0368, $4349, $8368 ; 34
@@ -61,7 +61,7 @@ dw $C3A5, $FFFF, $43B5, $FFFF ; 3B - inset stairs if feasible
dw $C340, $8350, $4340, $0350 ; 3C - hookshot cave front
dw $039B, $439B, $0361, $838E ; 3D
dw $FFFF, $438F, $43B2, $0373 ; 3E
dw $FFFF, $FFFF, $8399, $C399 ; 3F
dw $FFFF, $FFFF, $0130, $C399 ; 3F
dw $C3A5, $FFFF, $4372, $C399 ; 40 - inset stairs if feasible
dw $03C5, $03C6, $03D5, $03D6 ; 41
dw $03E9, $03EA, $FFFF, $FFFF ; 42
@@ -75,7 +75,7 @@ dw $839B, $8372, $039B, $0372 ; 49
dw $03E2, $03E3, $0386, $4386 ; 4A
dw $C361, $4391, $4373, $0373 ; 4B
dw $FFFF, $83A5, $FFFF, $03B7 ; 4C
dw $C350, $8370, $4341, $0340 ; 4D
dw $0102, $0103, $0112, $0113 ; 4D
dw $839B, $439C, $FFFF, $FFFF ; 4E
dw $FFFF, $8396, $838D, $FFFF ; 4F
dw $FFFF, $83B7, $FFFF, $03B5 ; 50
@@ -92,7 +92,7 @@ dw $FFFF, $FFFF, $FFFF, $038F ; 5A - Helmasaur King
dw $FFFF, $83B7, $FFFF, $03B5 ; 5B
dw $C3B1, $83AA, $FFFF, $838F ; 5C
dw $039B, $C399, $0361, $FFFF ; 5D
dw $FFFF, $4391, $839C, $0366 ; 5E
dw $FFFF, $0110, $839C, $0123 ; 5E
dw $FFFF, $FFFF, $43BB, $FFFF ; 5F
dw $FFFF, $8379, $FFFF, $036A ; 60
dw $C387, $8385, $4356, $0356 ; 61
@@ -121,7 +121,7 @@ dw $C370, $8340, $43A0, $03A0 ; 77
dw $FFFF, $FFFF, $FFFF, $FFFF ; 78 - unused
dw $FFFF, $FFFF, $FFFF, $FFFF ; 79 - unused
dw $FFFF, $FFFF, $FFFF, $FFFF ; 7A - unused
dw $C35E, $83B1, $438F, $4381 ; 7B
dw $0106, $0107, $438F, $4381 ; 7B
dw $C3B7, $83B4, $43B7, $03B7 ; 7C
dw $43B2, $835E, $034C, $0391 ; 7D
dw $FFFF, $83B7, $4393, $438A ; 7E
@@ -155,7 +155,7 @@ dw $FFFF, $038F, $434A, $0363 ; 99
dw $FFFF, $FFFF, $FFFF, $FFFF ; 9A - unused
dw $839B, $0381, $435E, $0378 ; 9B
dw $C350, $8350, $4341, $0341 ; 9C
dw $C35E, $83B2, $43B1, $035E ; 9D
dw $0116, $83B2, $43B1, $035E ; 9D
dw $FFFF, $439A, $838D, $03B9 ; 9E
dw $FFFF, $FFFF, $439B, $FFFF ; 9F
dw $839B, $C39C, $FFFF, $FFFF ; A0

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@@ -4,8 +4,8 @@ db $08
; use AA1 = $1C for map stuff
org $80E193
skip 7
db $D6
skip 4
db $61, $62, $62, $D6
org $8AE11D
LDA.b #$1C

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@@ -11,15 +11,19 @@ macro WriteGFXSheetPointer(sheet, location)
org $80D17E+<sheet>
db <location>>>0
pullpc
endmacro
%WriteGFXSheetPointer($C9, DungeonMapIcons1)
%WriteGFXSheetPointer($CA, DungeonMapIcons2)
%WriteGFXSheetPointer($D5, DungeonMapIcons3)
%WriteGFXSheetPointer($D4, MapSheetD4)
%WriteGFXSheetPointer($D6, DungeonMapDoorConnectors)
%WriteGFXSheetPointer($61, DungeonMapIcons4)
%WriteGFXSheetPointer($62, DungeonMapIcons5)
%WriteGFXSheetPointer($63, DungeonMapIcons6)
pullpc
incsrc mappable_doors.asm

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menu/map_sheet_d4.3bpp Normal file

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