Map tile updates
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@@ -11,15 +11,19 @@ macro WriteGFXSheetPointer(sheet, location)
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org $80D17E+<sheet>
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db <location>>>0
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pullpc
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endmacro
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%WriteGFXSheetPointer($C9, DungeonMapIcons1)
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%WriteGFXSheetPointer($CA, DungeonMapIcons2)
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%WriteGFXSheetPointer($D5, DungeonMapIcons3)
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%WriteGFXSheetPointer($D4, MapSheetD4)
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%WriteGFXSheetPointer($D6, DungeonMapDoorConnectors)
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%WriteGFXSheetPointer($61, DungeonMapIcons4)
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%WriteGFXSheetPointer($62, DungeonMapIcons5)
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%WriteGFXSheetPointer($63, DungeonMapIcons6)
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pullpc
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incsrc mappable_doors.asm
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