Actually fixed Mixed flag problems
This commit is contained in:
@@ -204,7 +204,7 @@ RTL
|
||||
AnimatedEntranceFix: ;when an entrance animation tries to start
|
||||
PHA : PHX
|
||||
LDA.l InvertedMode : BEQ + ;If we are in inverted mode
|
||||
LDA.l OWMode+1 : AND.b #!FLAG_OW_MIXED : BEQ + ;If we are in Mixed OW shuffle mode
|
||||
LDA.l OWMode+1 : AND.b #!FLAG_OW_MIXED : BNE + ;If we are in Mixed OW shuffle mode
|
||||
LDA $8A : AND #$40 : BNE + ;and in the light world
|
||||
PLX : PLA
|
||||
STZ $04C6 ; skip it.
|
||||
|
||||
@@ -61,7 +61,7 @@ FluteBoy:
|
||||
JML.l FluteBoy_Continue
|
||||
;--------------------------------------------------------------------------------
|
||||
FreeDuckCheck:
|
||||
LDA.l OWMode+1 : AND.b #!FLAG_OW_MIXED : BEQ .skipInvertedCheck
|
||||
LDA.l OWMode+1 : AND.w #!FLAG_OW_MIXED : BNE .skipInvertedCheck
|
||||
LDA.l InvertedMode : BEQ .done
|
||||
.skipInvertedCheck
|
||||
|
||||
|
||||
Reference in New Issue
Block a user