fix unusable infinite bombs with empty inventory

This commit is contained in:
Bonta-kun
2019-12-30 06:23:55 +01:00
committed by caitsith2
parent f843ef9eb8
commit af4c84c1aa
3 changed files with 17 additions and 6 deletions

View File

@@ -55,14 +55,16 @@ OnQuit:
RTL
;--------------------------------------------------------------------------------
OnUncleItemGet:
PHA : LDA UncleItem_Player : STA !MULTIWORLD_ITEM_PLAYER_ID : PLA
PHA
LDA.l EscapeAssist
BIT.b #$04 : BEQ + : STA !INFINITE_MAGIC : +
BIT.b #$02 : BEQ + : STA !INFINITE_BOMBS : +
BIT.b #$01 : BEQ + : STA !INFINITE_ARROWS : +
LDA UncleItem_Player : STA !MULTIWORLD_ITEM_PLAYER_ID
PLA
JSL Link_ReceiveItem
LDA.l EscapeAssist
BIT.b #$04 : BEQ + : STA !INFINITE_MAGIC : +
BIT.b #$02 : BEQ + : STA !INFINITE_BOMBS : +
BIT.b #$01 : BEQ + : STA !INFINITE_ARROWS : +
LDA.l UncleRefill : BIT.b #$04 : BEQ + : LDA.b #$80 : STA $7EF373 : + ; refill magic
LDA.l UncleRefill : BIT.b #$02 : BEQ + : LDA.b #50 : STA $7EF375 : + ; refill bombs
LDA.l UncleRefill : BIT.b #$01 : BEQ + ; refill arrows

View File

@@ -324,6 +324,9 @@ JSL.l LoadBombCount16
org $0DDEB3 ; <- 6DEB3 - equipment.asm : 328 (LDA $7EF33F, X)
JSL.l IsItemAvailable
;--------------------------------------------------------------------------------
org $0DE39D ; <- 6E39D - equipment.asm : 1109 (LDA $7EF340)
JSL.l SearchForEquippedItem
;--------------------------------------------------------------------------------
;================================================================================
; Inverted Mode

View File

@@ -26,6 +26,12 @@ StoreBombCount:
.finite
PLA : STA $7EF343
RTL
SearchForEquippedItem:
LDA !INFINITE_BOMBS : BEQ +
LDA.b #$01 : LDX.b #$00 : RTL
+
LDA $7EF340 ; thing we wrote over
RTL
!INFINITE_ARROWS = "$7F50C8"
DecrementArrows: