feat: enemy "spies" during enemy drop
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@@ -76,6 +76,7 @@ Sprite_TransmuteToBomb = $86AD58
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Sprite_PrepAndDrawSingleLargeLong = $86DBF8
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Sprite_PrepAndDrawSingleSmallLong = $86DC00
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Sprite_DrawShadowLong = $86DC5C
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Sprite_DrawShadowCustomLong = $86DC64
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DashKey_Draw = $86DD40
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Sprite_PrepOAMCoordLong = $86E41C
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Sprite_ApplySpeedTowardsPlayerLong = $86EA18
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@@ -232,6 +233,16 @@ CrystalMaiden_KickOutOfDungeon = $9ECF35
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GoldBee_Dormant_exit = $9EDE89
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GoldBee_SpawnSelf = $9EDE8A
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;===================================================================================================
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; Spliced routines (use JML directly since the hook left these methods)
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;===================================================================================================
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Sprite_4C_Geldman_do_indeed_draw = $85B8C0
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Sprite_4C_Geldman_continue = $85B8C3
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Sprite_91_StalfosKnight_continue = $9EAAB5
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SpriteDraw_Blob_bad_gfx = $9EB20D
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SpriteDraw_Blob_head_popping_out = $9EB24E
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;===================================================================================================
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; Palettes
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;===================================================================================================
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