Fix quake not blobbifying certain enemies

This commit is contained in:
2021-07-05 16:15:26 -07:00
parent f4e7d412ed
commit b8545ca055
2 changed files with 1 additions and 1 deletions

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@@ -27,7 +27,7 @@ def process_values(sprite, values)
if ret[14] != 1 # ether
ret[14] = 0
end
if ret[15] != 3 # quake
if [1, 2].include?(ret[15]) # quake
ret[15] = 0
end
if sprite == 0x53 and ret[2] == 3