Fixed issue with key gfx not drawing correctly during tablet animation
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@@ -48,6 +48,9 @@ RequestSlottedTile:
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+++ STA.w SprItemGFX,X
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JMP .success
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+ CMP.b #$A0 : BCC + : CMP.b #$AF+1 : BCS + ; if key, use key OAM slot
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LDY.b $5D : CPY.b #$19 : BCC ++ : CPY.b #$1A+1 : BCS ++ ; if getting tablet item, don't use key slot
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BRA +
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++
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LDA.b $1B : BEQ ++
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LDA.b #!DynamicDropGFXSlotCount_UW
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BRA +++
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