Fix graphical issues from progressive bow
This commit is contained in:
2163
newitems.asm
2163
newitems.asm
File diff suppressed because it is too large
Load Diff
@@ -29,7 +29,7 @@ GetSpriteID:
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;--------
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TAX : LDA .gfxSlots, X ; look up item gfx
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PLB : PLX
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CMP.b #$F9 : !BGE .specialHandling
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CMP.b #$F8 : !BGE .specialHandling
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RTL
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.specialHandling
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CMP.b #$F9 : BNE ++ ; Progressive Magic
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@@ -168,7 +168,7 @@ GetSpritePalette:
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;--------
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TAX : LDA .gfxPalettes, X ; look up item gfx
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PLB : PLX
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CMP.b #$FA : !BGE .specialHandling
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CMP.b #$F9 : !BGE .specialHandling
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RTL
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.specialHandling
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CMP.b #$FD : BNE ++ ; Progressive Sword
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