Fixed mirror portals showing in DW

This commit is contained in:
codemann8
2021-12-06 07:43:04 -06:00
parent a1fff4ff76
commit c3df5f6cb1

View File

@@ -146,6 +146,7 @@ OWPreserveMirrorSprite:
{
lda.l OWMode+1 : and.b #!FLAG_OW_CROSSED : beq .vanilla
rtl ; if OW Crossed, skip world check and continue
.vanilla
lda InvertedMode : beq +
lda $7ef3ca : beq .deleteMirror
@@ -402,6 +403,14 @@ OWWorldUpdate: ; x = owid of destination screen
{
lda.l OWTileWorldAssoc,x : cmp.l $7ef3ca : beq .return
sta.l $7ef3ca ; change world
; moving mirror portal off screen when in DW
cmp #0 : beq + : lda #1
+ cmp.l InvertedMode : bne +
lda $1acf : and #$0f : sta $1acf : bra .playSfx ; bring portal back into position
+ lda $1acf : eor #$80 : sta $1acf ; move portal off screen
.playSfx
lda #$38 : sta $012f ; play sfx - #$3b is an alternative
; toggle bunny mode