let's dev oct 22 2017

fixed triforce text border
added colorblind accessability for potions in HUD graphics
added indicator for gold bee
This commit is contained in:
Karkat
2017-10-22 20:09:29 -04:00
parent 8e18432bc5
commit d88fb81574
3 changed files with 11 additions and 1 deletions

View File

@@ -26,7 +26,7 @@ org $3FFFFF ; <- 1FFFFF
db #$00 ; expand file to 2mb
org $1FFFF8 ; <- FFFF8 timestamp rom
db #$20, #$17, #$10, #$08 ; year/month/day
db #$20, #$17, #$10, #$22 ; year/month/day
;================================================================================

View File

@@ -238,6 +238,7 @@ RTL
;--------------------------------------------------------------------------------
DialogTriforce:
%LoadDialogAddress(TriforceText)
REP #$20 : LDA.w #$0171 : STA $1CF0 : SEP #$20 ; fix border
JSL.l Messaging_Text
RTL
;--------------------------------------------------------------------------------

View File

@@ -605,6 +605,15 @@ ORA.w #$4000 : STA $0084, Y
JSL.l AddYMarker
NOP #2
;--------------------------------------------------------------------------------
org $0DF789+6 ; <- 6F789+6 (not in disassembly) - red bottle hud tile, lower right
dw #$2413 ; (Orig: #$24E3)
org $0DF789+6+8 ; green bottle hud tile, lower right
dw #$3C12 ; (Orig: #$3CE3)
org $0DF789+6+16 ; blue bottle hud tile, lower right
dw #$2C14 ; (Orig: #$2CD2)
org $0DF789+6+40 ; good bee hud tile, lower right
dw #$2815 ; (Orig: #$283A)
;--------------------------------------------------------------------------------
;org $0DDE9B ; <- 6DE9B equipment.asm:296 - LDA $0202 : CMP.b #$10 : BNE .notOnBottleMenu (CMP instruction)
;CMP.b #$FF
;--------------------------------------------------------------------------------