let's dev oct 22 2017
fixed triforce text border added colorblind accessability for potions in HUD graphics added indicator for gold bee
This commit is contained in:
@@ -605,6 +605,15 @@ ORA.w #$4000 : STA $0084, Y
|
||||
JSL.l AddYMarker
|
||||
NOP #2
|
||||
;--------------------------------------------------------------------------------
|
||||
org $0DF789+6 ; <- 6F789+6 (not in disassembly) - red bottle hud tile, lower right
|
||||
dw #$2413 ; (Orig: #$24E3)
|
||||
org $0DF789+6+8 ; green bottle hud tile, lower right
|
||||
dw #$3C12 ; (Orig: #$3CE3)
|
||||
org $0DF789+6+16 ; blue bottle hud tile, lower right
|
||||
dw #$2C14 ; (Orig: #$2CD2)
|
||||
org $0DF789+6+40 ; good bee hud tile, lower right
|
||||
dw #$2815 ; (Orig: #$283A)
|
||||
;--------------------------------------------------------------------------------
|
||||
;org $0DDE9B ; <- 6DE9B equipment.asm:296 - LDA $0202 : CMP.b #$10 : BNE .notOnBottleMenu (CMP instruction)
|
||||
;CMP.b #$FF
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
Reference in New Issue
Block a user