Merge branch 'master' into DRMain
# Conflicts: # LTTP_RND_GeneralBugfixes.asm # hooks.asm
This commit is contained in:
@@ -81,7 +81,12 @@ db #$20, #$19, #$08, #$31 ; year/month/day
|
||||
!REG_MSU_PACK_COUNT = $7F50AA
|
||||
!REG_MSU_PACK_CURRENT = $7F50AB
|
||||
!REG_MSU_PACK_REQUEST = $7F50AC
|
||||
!REG_SPC_LOADING = $7F50AD
|
||||
!REG_MSU_LOADED_TRACK = $7F50AD ; 2 bytes
|
||||
!REG_SPC_LOADING = $7F50AF
|
||||
!MSU_LOADED_TRACK = $7F5400
|
||||
!MSU_RESUME_TRACK = $7F5401
|
||||
!MSU_RESUME_TIME = $7F5402 ; 4 bytes
|
||||
!MSU_RESUME_CONTROL = $7F5406
|
||||
!REG_MUSIC_CONTROL = $012B
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||||
;!REG_MUSIC_CONTROL = $012C
|
||||
!REG_MUSIC_CONTROL_REQUEST = $012C
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||||
@@ -145,7 +150,6 @@ incsrc mantle.asm
|
||||
incsrc swordswap.asm
|
||||
incsrc scratchpad.asm
|
||||
incsrc map.asm
|
||||
incsrc msu.asm
|
||||
incsrc dialog.asm
|
||||
incsrc entrances.asm
|
||||
incsrc clock.asm
|
||||
@@ -213,6 +217,8 @@ incsrc servicerequest.asm
|
||||
incsrc elder.asm
|
||||
incsrc toast.asm
|
||||
incsrc darkroomitems.asm
|
||||
incsrc fastcredits.asm
|
||||
incsrc msu.asm
|
||||
incsrc multiworld.asm
|
||||
incsrc terrorpin.asm
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||||
warnpc $A58000
|
||||
|
||||
@@ -24,8 +24,7 @@ RTL
|
||||
;================================================================================
|
||||
ConditionalWhitenBg:
|
||||
LDX.b #$00
|
||||
LDA.l DisableFlashing
|
||||
REP #$20 : BNE +
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||||
LDA.l DisableFlashing : REP #$20 : BNE +
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||||
LDA $00,X
|
||||
JSR WhitenLoopReal
|
||||
RTL
|
||||
@@ -55,10 +54,10 @@ WhitenLoopReal:
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||||
LDA $7EC3F4 : JSL Filter_Majorly_Whiten_Color : STA $7EC5F4
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||||
LDA $10 : CMP.w #$07 : BNE +
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||||
LDA $048E
|
||||
CMP.w #$3C : BEQ ++ ; hookshot cave
|
||||
CMP.w #$9D : BEQ ++ ; gt right
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||||
CMP.w #$9C : BEQ ++ ; gt big room
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||||
CMP.w #$A5 : BEQ ++ ; wizzrobes 1
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CMP.w #$3C : BEQ ++
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||||
CMP.w #$9D : BEQ ++
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||||
CMP.w #$9C : BEQ ++
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||||
CMP.w #$A5 : BEQ ++
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||||
+
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||||
LDA $7EC3F6 : JSL Filter_Majorly_Whiten_Color : STA $7EC5F6
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||||
LDA $7EC3F8 : JSL Filter_Majorly_Whiten_Color : STA $7EC5F8
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||||
@@ -68,7 +67,6 @@ WhitenLoopReal:
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||||
LDA $7EC3F8 : JSL Filter_Majorly_Whiten_Color : STA $7EC5F8
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||||
BRA +++
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||||
+++
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||||
|
||||
LDA $7EC3FA : JSL Filter_Majorly_Whiten_Color : STA $7EC5FA
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||||
LDA $7EC3FC : JSL Filter_Majorly_Whiten_Color : STA $7EC5FC
|
||||
LDA $7EC3FE : JSL Filter_Majorly_Whiten_Color : STA $7EC5FE
|
||||
@@ -97,7 +95,6 @@ WhitenLoopDummy:
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||||
INX #2 : CPX.b #$10 : BEQ +
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||||
JMP -
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||||
+
|
||||
|
||||
LDA $7EC3F0 : JSL Filter_Majorly_Whiten_Color : LDA $7EC5F0
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||||
LDA $7EC3F2 : JSL Filter_Majorly_Whiten_Color : LDA $7EC5F2
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||||
LDA $7EC3F4 : JSL Filter_Majorly_Whiten_Color : LDA $7EC5F4
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||||
@@ -165,7 +162,7 @@ RestoreBgEther:
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INX #2 : CPX.b #$10 : BNE -
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BRA ++
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++
|
||||
JML $02FF51
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||||
JML $02FF51 ; Bank0E.asm : 3936 vanilla restore routine after loop which RTLs
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||||
;================================================================================
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||||
DDMConditionalLightning:
|
||||
LDA.l DisableFlashing
|
||||
@@ -173,7 +170,7 @@ DDMConditionalLightning:
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||||
BNE +
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||||
LDA.w $0000
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||||
LDX.b #$02
|
||||
JML $07FA7F
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||||
JML $07FA7F ; Bank0E.asm : 4738 vanilla loop equivalent to below beginning at LDY #$00
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||||
+
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||||
LDA.b $00 : LDX.b #$02 : LDY #$00
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||||
-
|
||||
@@ -184,14 +181,11 @@ DDMConditionalLightning:
|
||||
LDA $F523, Y : LDA $7EC5F0, X
|
||||
INY #2
|
||||
INX #2 : CPX.b #$10 : BNE -
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||||
|
||||
JML $07FAAC
|
||||
JML $07FAAC ; Bank0E.asm : 4754 both branches converge here
|
||||
;================================================================================
|
||||
ConditionalGTFlash:
|
||||
LDA.l DisableFlashing
|
||||
REP #$20
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||||
BNE +
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||||
LDA $0000
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||||
LDA.l DisableFlashing : REP #$20 : BNE +
|
||||
LDA $0000
|
||||
-
|
||||
LDA $F9C1, Y : STA $7EC5D0, X
|
||||
INY #2
|
||||
@@ -203,27 +197,24 @@ ConditionalGTFlash:
|
||||
LDA $F9C1, Y : LDA $7EC5D0, X
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||||
INY #2
|
||||
INX #2 : CPX.b #$10 : BNE -
|
||||
RTL
|
||||
RTL
|
||||
;================================================================================
|
||||
ConditionalRedFlash:
|
||||
LDA.l DisableFlashing
|
||||
REP #$20 : BNE +
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||||
LDA.l DisableFlashing : REP #$20 : BNE +
|
||||
LDA $00,X
|
||||
LDA.w #$1D59 : STA $7EC5DA
|
||||
LDA.w #$25FF : STA $7EC5DC
|
||||
LDA.w #$001A
|
||||
RTL
|
||||
|
||||
+
|
||||
LDA $00
|
||||
LDA.w #$1D59 : LDA $7EC5DA
|
||||
LDA.w #$25FF : LDA $7EC5DC
|
||||
LDA.w #$0000
|
||||
RTL
|
||||
RTL
|
||||
;================================================================================
|
||||
ConditionalPedAncilla:
|
||||
LDA.l DisableFlashing
|
||||
REP #$20 : BNE +
|
||||
LDA.l DisableFlashing : REP #$20 : BNE +
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||||
LDA $00,X
|
||||
LDA $00 : STA $04
|
||||
LDA $02 : STA $06
|
||||
@@ -232,32 +223,72 @@ ConditionalPedAncilla:
|
||||
LDA $00
|
||||
LDA $00 : LDA $04
|
||||
LDA $02 : LDA $06
|
||||
RTL
|
||||
;================================================================================
|
||||
LoadElectroPalette:
|
||||
REP #$20
|
||||
LDA.w #$0202 : STA $0C
|
||||
LDA.w #$0404 : STA $0E
|
||||
LDA.w #$001B : STA $02
|
||||
SEP #$10
|
||||
LDX $0C : LDA $1BEBB4, X : AND.w #$00FF : ADC #$D630
|
||||
REP #$10 : LDX.w #$01B2 : LDY.w #$0002
|
||||
JSR ConditionalLoadGearPalette
|
||||
SEP #$10
|
||||
LDX $0D
|
||||
LDA $1BEBC1, X : AND.w #$00FF : ADC #$D648
|
||||
REP #$10 : LDX.w #$01B8 : LDY.w #$0003
|
||||
JSR ConditionalLoadGearPalette
|
||||
SEP #$10
|
||||
LDX $0E
|
||||
LDA $1BEC06, X : AND.w #$00FF : ASL A : ADC #$D308
|
||||
REP #$10 : LDX.w #$01E2 : LDY.w #$000E
|
||||
JSR ConditionalLoadGearPalette
|
||||
SEP #$30
|
||||
INC $15
|
||||
RTL
|
||||
;================================================================================
|
||||
ConditionalChangeGearPalette:
|
||||
PHY
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||||
STA $00
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||||
SEP #$20
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||||
LDA.l DisableFlashing : REP #$20 : BNE +
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||||
LDA $00,X
|
||||
-
|
||||
LDA [$00] : STA $7EC300, X : STA $7EC500, X
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||||
INC $00 : INC $00
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||||
INX #2
|
||||
DEY : BPL -
|
||||
BRA ++
|
||||
+
|
||||
LDA $00
|
||||
-
|
||||
LDA [$00] : LDA $7EC300, X : LDA $7EC500, X
|
||||
INC $00 : INC $00
|
||||
INX #2
|
||||
DEY : BPL -
|
||||
BRA ++
|
||||
++
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||||
PLY ; use what was in Y register to determine which p flags to set
|
||||
CPY #$000E : BNE +
|
||||
ConditionalLoadGearPalette:
|
||||
STA $00
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||||
SEP #$20
|
||||
+
|
||||
SEP #$10
|
||||
LDA.l DisableFlashing : REP #$20 : BNE +
|
||||
LDA $00,X
|
||||
-
|
||||
LDA [$00]
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||||
STA $7EC500, X
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||||
INC $00 : INC $00
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||||
INX #2
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||||
DEY
|
||||
BPL -
|
||||
RTS
|
||||
+
|
||||
LDA $00
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||||
-
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||||
LDA [$00]
|
||||
LDA $7EC500, X
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||||
INC $00 : INC $00
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||||
INX #2
|
||||
DEY
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||||
BPL -
|
||||
RTS
|
||||
;================================================================================
|
||||
RestoreElectroPalette:
|
||||
REP #$30
|
||||
LDX.w #$01B2 : LDY.w #$0002
|
||||
JSR FillPaletteBufferFromAux
|
||||
LDX.w #$01B8 : LDY.w #$0003
|
||||
JSR FillPaletteBufferFromAux
|
||||
LDX.w #$01E2 : LDY.w #$000E
|
||||
JSR FillPaletteBufferFromAux
|
||||
SEP #$30
|
||||
INC $15
|
||||
RTL
|
||||
;================================================================================
|
||||
FillPaletteBufferFromAux:
|
||||
-
|
||||
LDA $7EC300, X
|
||||
STA $7EC500, X
|
||||
INX #2
|
||||
DEY
|
||||
BPL -
|
||||
RTS
|
||||
|
||||
@@ -17,7 +17,7 @@ OnDrawHud:
|
||||
JSL.l DrawChallengeTimer ; this has to come before NewDrawHud because the timer overwrites the compass counter
|
||||
JSL.l DrHudOverride
|
||||
JSL.l NewDrawHud
|
||||
JSL.l SwapSpriteIfNecissary
|
||||
JSL.l SwapSpriteIfNecessary
|
||||
JSL.l CuccoStorm
|
||||
JSL.l PollService
|
||||
JML.l ReturnFromOnDrawHud
|
||||
|
||||
124
fastcredits.asm
Normal file
124
fastcredits.asm
Normal file
@@ -0,0 +1,124 @@
|
||||
;===================================================================================================
|
||||
|
||||
FastCreditsCutsceneTimer:
|
||||
BIT.b $F2-1 : BVC .slow
|
||||
|
||||
LDA.w #$0001 : STA.b $50
|
||||
|
||||
LDA.b $C8
|
||||
CLC
|
||||
ADC.w #$0004
|
||||
AND.w #$FFFE
|
||||
STA.b $C8
|
||||
SEP #$20
|
||||
RTL
|
||||
|
||||
|
||||
.slow
|
||||
INC.b $C8
|
||||
|
||||
SEP #$20
|
||||
RTL
|
||||
|
||||
FastCreditsScrollOW:
|
||||
JSR FastCreditsCutsceneScrollY
|
||||
TAY
|
||||
STY.b $30
|
||||
|
||||
JSR FastCreditsCutsceneScrollX
|
||||
TAY
|
||||
STY.b $31
|
||||
|
||||
RTL
|
||||
|
||||
FastCreditsCutsceneScrollX:
|
||||
PHX
|
||||
TXA
|
||||
CLC
|
||||
ADC.w #$0020
|
||||
TAX
|
||||
|
||||
LDY.b #$00
|
||||
JSR FastCreditsCutsceneScroll
|
||||
|
||||
PLX
|
||||
RTS
|
||||
|
||||
FastCreditsCutsceneScrollY:
|
||||
LDY.b #$06
|
||||
|
||||
FastCreditsCutsceneScroll:
|
||||
LDA.w $00E2,Y
|
||||
CMP.l $0EC308,X ; compare to target
|
||||
|
||||
ROL.b $00 ; put carry in here
|
||||
LDA.l $0EC348,X ; get movement
|
||||
BPL ++ ; if positive, leave saved carry alone
|
||||
INC.b $00 ; otherwise, flip it
|
||||
++ ROR.b $00 ; recover carry
|
||||
|
||||
BCC ++ ; scroll if carry not set
|
||||
LDA.w #$0000
|
||||
|
||||
++ BIT.b $F2-1 : BVC .slow ; check for X held
|
||||
|
||||
AND.w #$FFFF ; get sign of A
|
||||
BPL .positive
|
||||
|
||||
EOR.w #$FFFF
|
||||
INC
|
||||
ASL
|
||||
ASL
|
||||
EOR.w #$FFFF
|
||||
INC
|
||||
RTS
|
||||
|
||||
.positive
|
||||
ASL
|
||||
ASL
|
||||
|
||||
|
||||
|
||||
.slow
|
||||
RTS
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
FastCreditsCutsceneUnderworldX:
|
||||
JSR FastCreditsCutsceneScrollX
|
||||
CLC
|
||||
ADC.b $E2
|
||||
STA.b $E2
|
||||
|
||||
RTL
|
||||
|
||||
|
||||
FastCreditsCutsceneUnderworldY:
|
||||
JSR FastCreditsCutsceneScrollY
|
||||
CLC
|
||||
ADC.b $E8
|
||||
STA.b $E8
|
||||
|
||||
RTL
|
||||
|
||||
|
||||
FastTextScroll:
|
||||
LDA.b $1A
|
||||
BIT.b $F2-1 : BVC .slow
|
||||
|
||||
AND.w #$0000
|
||||
RTL
|
||||
|
||||
.slow
|
||||
AND.w #$0003
|
||||
RTL
|
||||
|
||||
DumbFlagForMSU:
|
||||
STA.l $7EF3CA
|
||||
STZ.b $50
|
||||
RTL
|
||||
|
||||
|
||||
@@ -23,7 +23,10 @@
|
||||
FrameHookAction:
|
||||
JSL $0080B5 ; Module_MainRouting
|
||||
JSL CheckMusicLoadRequest
|
||||
PHA : PHP
|
||||
PHP : REP #$30 : PHA
|
||||
|
||||
SEP #$20
|
||||
|
||||
;LDA EnableSRAMTrace : AND.l TournamentSeedInverse : BEQ +
|
||||
; LDA $1A : BNE ++ : JSL.l WriteStatusPreview : ++ ; write every 256 frames
|
||||
;+
|
||||
@@ -37,9 +40,9 @@ FrameHookAction:
|
||||
LDA !ITEM_FRAMES_LOW : INC : STA !ITEM_FRAMES_LOW : BNE +
|
||||
LDA !ITEM_FRAMES_HIGH : INC : STA !ITEM_FRAMES_HIGH
|
||||
+
|
||||
SEP #$20 ; set 8-bit accumulator ?? check this
|
||||
;SEP #$20 ; set 8-bit accumulator ?? check this
|
||||
++
|
||||
PLP : PLA
|
||||
REP #$30 : PLA : PLP
|
||||
RTL
|
||||
;--------------------------------------------------------------------------------
|
||||
NMIHookAction:
|
||||
|
||||
@@ -46,6 +46,7 @@ CheckGanonVulnerability:
|
||||
dw .light_speed
|
||||
dw .crystals_and_bosses
|
||||
dw .bosses_only
|
||||
dw .all_dungeons_no_agahnim
|
||||
|
||||
; 00 = always vulnerable
|
||||
.vulnerable
|
||||
@@ -61,10 +62,13 @@ CheckGanonVulnerability:
|
||||
|
||||
; 02 = All dungeons
|
||||
.all_dungeons
|
||||
LDA.l $7EF3C5 : CMP.b #$03 : BCC .fail ; require post-aga world state
|
||||
|
||||
; 09 = All dungeons except agahnim
|
||||
.all_dungeons_no_agahnim
|
||||
LDA.l $7EF374 : AND.b #$07 : CMP.b #$07 : BNE .fail ; require all pendants
|
||||
LDA.l $7EF37A : AND.b #$7F : CMP.b #$7F : BNE .fail ; require all crystals
|
||||
LDA.l $7EF3C5 : CMP.b #$03 : BCC .fail ; require post-aga world state
|
||||
LDA.l $7EF2DB : AND.b #$20 : CMP.b #$20 : BNE .fail ; require aga2 defeated (pyramid hole open)
|
||||
LDA.l $7EF2DB : AND.b #$20 : BEQ .fail ; require aga2 defeated (pyramid hole open)
|
||||
BRA .success
|
||||
|
||||
; 03 = crystals and aga 2
|
||||
|
||||
72
hooks.asm
72
hooks.asm
@@ -747,9 +747,6 @@ dw $0000, $0002, $0004, $0032, $0004, $0006, $0030
|
||||
;JSL FlipGreenPendant
|
||||
;NOP #6
|
||||
;--------------------------------------------------------------------------------
|
||||
org $08AAF9 ; -< 42AF9 - ancilla_ether_spell.asm : 46 (JSL Palette_Restore_BG_From_Flash)
|
||||
JSL.l RestoreBgEther
|
||||
;--------------------------------------------------------------------------------
|
||||
org $02A3F4 ; <- 123F4 - Bank02.asm : 6222 (LDA.b #$72 : BRA .setBrightness)
|
||||
BRA + : NOP #2 : +
|
||||
org $02A3FD ; <- 123FD - Bank02.asm : 6233 (LDA.b #$32 : STA $9a)
|
||||
@@ -758,6 +755,15 @@ JSL.l ConditionalLightning
|
||||
org $1DE9CD ; <- EE9CD - Bank1D.asm : 568 (JSL Filter_Majorly_Whiten_Bg)
|
||||
JSL.l ConditionalWhitenBg
|
||||
;--------------------------------------------------------------------------------
|
||||
org $08AAE9 ; <- 042AE9 - ancilla_ether_spell.asm : 34 (JSL Palette_ElectroThemedGear)
|
||||
JSL.l LoadElectroPalette
|
||||
;--------------------------------------------------------------------------------
|
||||
org $08AAF5 ; <- 042AF5 - ancilla_ether_spell.asm : 45 (JSL LoadActualGearPalettes)
|
||||
JSL.l RestoreElectroPalette
|
||||
;--------------------------------------------------------------------------------
|
||||
org $08AAF9 ; -< 42AF9 - ancilla_ether_spell.asm : 46 (JSL Palette_Restore_BG_From_Flash)
|
||||
JSL.l RestoreBgEther
|
||||
;--------------------------------------------------------------------------------
|
||||
org $08AAED ; <- 42AED - ancilla_ether_spell.asm : 35 (JSL Filter_Majorly_Whiten_Bg)
|
||||
JSL.l ConditionalWhitenBg
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -776,14 +782,13 @@ JSL.l ConditionalRedFlash : BRA + : NOP #13 : +
|
||||
org $08C2A1 ; <- 442A3 - ancilla_sword_ceremony.asm : 54 (REP #$20)
|
||||
JSL.l ConditionalPedAncilla : BRA + : NOP #4 : +
|
||||
;--------------------------------------------------------------------------------
|
||||
org $02FDB1 ; <- 17DB1 - Bank0E.asm : 3760 (JSL LoadGearPalette)
|
||||
JSL.l ConditionalChangeGearPalette : NOP
|
||||
org $079976 ; <- 039976 - Bank07.asm : 4009 (JSL Palette_ElectroThemedGear)
|
||||
JSL.l LoadElectroPalette
|
||||
;--------------------------------------------------------------------------------
|
||||
org $02FDCB ; <- 17DCB - Bank0E.asm : 3775 (JSL LoadGearPalette)
|
||||
JSL.l ConditionalChangeGearPalette : NOP
|
||||
org $07997C ; <- 03997C - Bank07.asm : 4015 (JSL LoadActualGearPalettes)
|
||||
JSL.l RestoreElectroPalette
|
||||
;--------------------------------------------------------------------------------
|
||||
org $02FDE6 ; <- 17DE6 - Bank0E.asm : 3789 (JSL LoadGearPalette)
|
||||
JSL.l ConditionalChangeGearPalette : NOP
|
||||
|
||||
;================================================================================
|
||||
; Ice Floor Toggle
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -2644,21 +2649,22 @@ dw 37, 11 : db $FB, $40, $00, $00
|
||||
;--------------------------------------------------------------------------------
|
||||
org $07839E ; bunny BAGE check
|
||||
BunnyRead:
|
||||
JSR.w $07B5A9 ; check A button
|
||||
BCC .noA
|
||||
JSR.w CheckIfReading
|
||||
BNE .noread
|
||||
JSR.w $07B4DB
|
||||
NOP
|
||||
JSR.w $07B5A9 ; check A button
|
||||
BCC .noA
|
||||
JSR.w CheckIfReading
|
||||
BNE .noread
|
||||
JSR.w $07B4DB
|
||||
NOP
|
||||
.noread
|
||||
.noA
|
||||
|
||||
org $07FFF4
|
||||
CheckIfReading:
|
||||
JSR.w $07D36C ; check action
|
||||
LDA #$80 : TRB $3B
|
||||
CPX #$04
|
||||
RTS
|
||||
JSR.w $07D36C ; check action
|
||||
LDA #$80 : TRB $3B
|
||||
CPX #$04
|
||||
RTS
|
||||
|
||||
;================================================================================
|
||||
|
||||
org $0DB4CA : db $40, $40 ; fire bar statis
|
||||
@@ -2675,7 +2681,35 @@ Sprite_AttemptDamageToPlayerPlusRecoilLong:
|
||||
|
||||
org $1ED1B6
|
||||
JSL NewFireBarDamage
|
||||
|
||||
;================================================================================
|
||||
; Remove heart beeps from 1/2 max HP
|
||||
org $0DDB60
|
||||
db $00, $00
|
||||
|
||||
|
||||
;================================================================================
|
||||
; Fast credits
|
||||
|
||||
org $02A096
|
||||
JSL DumbFlagForMSU
|
||||
|
||||
org $0EC3AF
|
||||
JSL FastCreditsScrollOW
|
||||
JMP.w $0EC3C7
|
||||
|
||||
org $0EC41F
|
||||
JSL FastCreditsCutsceneUnderworldY
|
||||
|
||||
org $0EC42C
|
||||
JSL FastCreditsCutsceneUnderworldX
|
||||
|
||||
|
||||
org $0EC488
|
||||
JSL FastCreditsCutsceneTimer
|
||||
|
||||
org $0EE773
|
||||
JSL FastTextScroll : NOP
|
||||
|
||||
;================================================================================
|
||||
; Terrorpin AI fix
|
||||
|
||||
152
msu.asm
152
msu.asm
@@ -116,12 +116,15 @@
|
||||
|
||||
!FLAG_MSU_PLAY = #$01
|
||||
!FLAG_MSU_REPEAT = #$02
|
||||
!FLAG_MSU_RESUME = #$04
|
||||
!FLAG_MSU_STATUS_TRACK_MISSING = #$08
|
||||
!FLAG_MSU_STATUS_AUDIO_PLAYING = #$10
|
||||
!FLAG_MSU_STATUS_AUDIO_REPEATING = #$20
|
||||
!FLAG_MSU_STATUS_AUDIO_BUSY = #$40
|
||||
!FLAG_MSU_STATUS_DATA_BUSY = #$80
|
||||
|
||||
!FLAG_RESUME_CANCEL = #$01
|
||||
!FLAG_RESUME_FADEIN = #$02
|
||||
|
||||
!REG_CURRENT_MSU_TRACK = $010B
|
||||
!REG_CURRENT_VOLUME = $0127
|
||||
@@ -145,11 +148,46 @@
|
||||
!VAL_VOLUME_HALF = #$80
|
||||
!VAL_VOLUME_FULL = #$FF
|
||||
|
||||
;================================================================================
|
||||
; Check if A has an overworld track
|
||||
;--------------------------------------------------------------------------------
|
||||
IsOverworldTrack:
|
||||
CMP #02 : BEQ .yes ; 2 - Hyrule Field
|
||||
CMP #03 : BEQ .yes ; 3 - Time of Falling Rain
|
||||
CMP #04 : BEQ .yes ; 4 - The Silly Pink Rabbit
|
||||
CMP #05 : BEQ .yes ; 5 - Forest of Mystery
|
||||
CMP #07 : BEQ .yes ; 7 - Kakariko Village
|
||||
CMP #09 : BEQ .yes ; 9 - Dark Golden Land
|
||||
CMP #15 : BEQ .yes ; 15 - Dark Woods
|
||||
CMP #60 : BEQ .yes ; 60 - Light World OW (after ped pull)
|
||||
CMP #61 : BEQ .yes ; 61 - Dark World OW (with all crystals)
|
||||
.no
|
||||
CLC : RTS
|
||||
.yes
|
||||
SEC : RTS
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
; Check if the track in A should be resumed
|
||||
;--------------------------------------------------------------------------------
|
||||
IsResumableTrack:
|
||||
PHA
|
||||
LDA MSUResumeType : BEQ +
|
||||
PLA
|
||||
JSR IsOverworldTrack
|
||||
RTS
|
||||
+
|
||||
PLA
|
||||
SEC
|
||||
RTS
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
; Extended OST/SPC fallback, decide which track to actually play
|
||||
;--------------------------------------------------------------------------------
|
||||
CheckMusicLoadRequest:
|
||||
PHP : REP #$10 : PHA : PHX : PHY
|
||||
PHP : PHB : PHD : REP #$30 : PHA : PHX : PHY
|
||||
LDA #$0000 : TCD : SEP #$20 : PHA : PLB
|
||||
LDA !REG_MUSIC_CONTROL_REQUEST : BEQ .skip+3 : BMI .skip+3
|
||||
CMP !REG_CURRENT_COMMAND : BNE .continue
|
||||
CMP.b #22 : BNE .skip ; Check GT when mirroring from upstairs
|
||||
@@ -159,7 +197,7 @@ CheckMusicLoadRequest:
|
||||
.skip
|
||||
LDA !REG_MUSIC_CONTROL_REQUEST
|
||||
STA !REG_MUSIC_CONTROL : STZ !REG_MUSIC_CONTROL_REQUEST
|
||||
PLY : PLX : PLA : PLP
|
||||
REP #$30 : PLY : PLX : PLA : PLD : PLB : PLP
|
||||
RTL
|
||||
|
||||
.continue
|
||||
@@ -320,13 +358,13 @@ CheckMusicLoadRequest:
|
||||
|
||||
.done
|
||||
LDA !REG_MUSIC_CONTROL_REQUEST : STA !REG_MUSIC_CONTROL : STZ !REG_MUSIC_CONTROL_REQUEST
|
||||
PLY : PLX : PLA : PLP
|
||||
REP #$30 : PLY : PLX : PLA : PLD : PLB : PLP
|
||||
RTL
|
||||
|
||||
.sfx_indoors
|
||||
LDA !REG_MUSIC_CONTROL_REQUEST : STA !REG_MUSIC_CONTROL : STZ !REG_MUSIC_CONTROL_REQUEST
|
||||
PLY : PLX : PLA : PLP
|
||||
PHP : SEP #$20 : LDA.b #$05 : STA $012D : PLP
|
||||
SEP #$20 : LDA.b #$05 : STA $012D
|
||||
REP #$30 : PLY : PLX : PLA : PLD : PLB : PLP
|
||||
JML Module_PreDungeon_setAmbientSfx
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
@@ -404,6 +442,12 @@ StoreMusicOnDeath:
|
||||
MSUInit:
|
||||
PHP
|
||||
|
||||
LDA #$00
|
||||
STA !MSU_LOADED_TRACK
|
||||
STA !MSU_RESUME_TRACK
|
||||
STA !MSU_RESUME_TIME : STA !MSU_RESUME_TIME+1 : STA !MSU_RESUME_TIME+2 : STA !MSU_RESUME_TIME+3
|
||||
STA !MSU_RESUME_CONTROL
|
||||
|
||||
LDA NoBGM : BNE .done
|
||||
|
||||
REP #$20
|
||||
@@ -467,6 +511,41 @@ MSUInit:
|
||||
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
; Stop MSU-1 audio track and save the current position when approriate
|
||||
;--------------------------------------------------------------------------------
|
||||
MSUStopPlaying:
|
||||
PHA : XBA : PHA
|
||||
LDA !MSU_LOADED_TRACK
|
||||
JSR IsResumableTrack : BCC +
|
||||
; dont save if we already saved recently
|
||||
REP #$20
|
||||
LDA !MSU_RESUME_TRACK : AND #$00FF : BEQ ++
|
||||
LDA !NMI_COUNTER : !SUB !MSU_RESUME_TIME : PHA
|
||||
LDA !NMI_COUNTER+2 : SBC !MSU_RESUME_TIME+2 : BNE +++
|
||||
PLA : CMP MSUResumeTimer : !BLT .too_early
|
||||
BRA ++
|
||||
+++
|
||||
PLA
|
||||
++
|
||||
; saving
|
||||
LDA !NMI_COUNTER : STA !MSU_RESUME_TIME
|
||||
LDA !NMI_COUNTER+2 : STA !MSU_RESUME_TIME+2
|
||||
SEP #$20
|
||||
|
||||
LDA !MSU_LOADED_TRACK : STA !MSU_RESUME_TRACK
|
||||
LDA #$00 : STA !MSU_LOADED_TRACK ; dont take this path if we're calling again
|
||||
LDA !FLAG_MSU_RESUME : STA !REG_MSU_CONTROL ; save this track's position
|
||||
PLA : XBA : PLA
|
||||
RTS
|
||||
.too_early
|
||||
SEP #$20
|
||||
+
|
||||
LDA #$00 : STA !REG_MSU_CONTROL
|
||||
PLA : XBA : PLA
|
||||
RTS
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
;================================================================================
|
||||
; Play MSU-1 audio track
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -477,6 +556,7 @@ MSUMain:
|
||||
LDA !REG_MSU_ID_01 : CMP !VAL_MSU_ID_01 : BEQ .continue
|
||||
.nomsu
|
||||
SEP #$30
|
||||
-
|
||||
JML SPCContinue
|
||||
.continue
|
||||
LDA !REG_MSU_ID_23 : CMP !VAL_MSU_ID_23 : BNE .nomsu
|
||||
@@ -488,16 +568,28 @@ MSUMain:
|
||||
LDA !REG_MSU_DELAYED_COMMAND : BEQ .do_fade
|
||||
|
||||
.check_busy
|
||||
LDA !REG_MSU_STATUS : BIT !FLAG_MSU_STATUS_AUDIO_BUSY : BEQ .ready
|
||||
JML SPCContinue
|
||||
LDA !REG_MSU_STATUS : BIT !FLAG_MSU_STATUS_AUDIO_BUSY : BNE -
|
||||
.ready
|
||||
LDA !REG_MSU_STATUS : BIT !FLAG_MSU_STATUS_TRACK_MISSING : BEQ .start
|
||||
JML SPCContinue
|
||||
LDA !REG_MSU_STATUS : BIT !FLAG_MSU_STATUS_TRACK_MISSING : BNE -
|
||||
.start
|
||||
LDA !MSU_RESUME_CONTROL : BIT !FLAG_RESUME_CANCEL : BEQ +
|
||||
EOR !FLAG_RESUME_CANCEL : STA !MSU_RESUME_CONTROL
|
||||
REP #$20 : LDA !REG_MSU_LOADED_TRACK : STA !REG_MSU_TRACK : SEP #$20
|
||||
BRA -
|
||||
+
|
||||
LDA !VAL_VOLUME_FULL
|
||||
STA !REG_TARGET_VOLUME
|
||||
|
||||
LDA !MSU_RESUME_CONTROL : BIT !FLAG_RESUME_FADEIN : BEQ +
|
||||
EOR !FLAG_RESUME_FADEIN : STA !MSU_RESUME_CONTROL
|
||||
LDA #$00
|
||||
BRA ++
|
||||
+
|
||||
LDA !VAL_VOLUME_FULL
|
||||
++
|
||||
STA !REG_CURRENT_VOLUME
|
||||
STA !REG_MSU_VOLUME
|
||||
|
||||
LDA !REG_CURRENT_MSU_TRACK : DEC : PHA
|
||||
AND.b #$07 : TAY
|
||||
PLA : LSR #3 : TAX
|
||||
@@ -524,7 +616,7 @@ MSUMain:
|
||||
LDA !REG_TARGET_VOLUME : BRA .set
|
||||
.mute
|
||||
STZ !REG_CURRENT_VOLUME
|
||||
STZ !REG_MSU_CONTROL
|
||||
JSR MSUStopPlaying
|
||||
BRA .set
|
||||
.increment
|
||||
ADC !VAL_VOLUME_INCREMENT : BCS .max
|
||||
@@ -570,7 +662,7 @@ MSUMain:
|
||||
CPX !REG_CURRENT_MSU_TRACK : BNE +
|
||||
- : CPX #27 : BEQ +
|
||||
TXA
|
||||
BRA .done+1
|
||||
JMP .done+1
|
||||
+
|
||||
CPX !REG_CURRENT_COMMAND : BEQ -
|
||||
LDA.b #$00 : XBA
|
||||
@@ -579,6 +671,8 @@ MSUMain:
|
||||
!SUB !REG_MSU_PACK_COUNT : BRA -
|
||||
+
|
||||
|
||||
JSR MSUStopPlaying
|
||||
|
||||
PHX : PHA : TXA : PLX
|
||||
REP #$20
|
||||
BEQ +
|
||||
@@ -587,10 +681,35 @@ MSUMain:
|
||||
DEX : BNE -
|
||||
+
|
||||
STA !REG_MSU_TRACK
|
||||
STA !REG_MSU_LOADED_TRACK
|
||||
SEP #$20
|
||||
|
||||
STZ !REG_MSU_CONTROL
|
||||
PLX
|
||||
TXA : CMP !MSU_RESUME_TRACK : BNE + ; dont resume if too late
|
||||
REP #$20
|
||||
LDA !NMI_COUNTER : !SUB !MSU_RESUME_TIME : PHA
|
||||
LDA !NMI_COUNTER+2 : SBC !MSU_RESUME_TIME+2 : BNE ++
|
||||
PLA : CMP MSUResumeTimer : !BGE +++
|
||||
SEP #$20
|
||||
LDA !FLAG_RESUME_FADEIN : BRA .done_resume
|
||||
++
|
||||
PLA
|
||||
+++
|
||||
SEP #$20
|
||||
LDA !FLAG_RESUME_CANCEL
|
||||
.done_resume:
|
||||
STA !MSU_RESUME_CONTROL
|
||||
LDA #$00 : STA !MSU_RESUME_TRACK
|
||||
+
|
||||
CPX #07 : BNE + ; Kakariko Village
|
||||
LDA $10 : CMP #$07 : BNE +
|
||||
; we're in link's house -> ignore
|
||||
LDA #$00
|
||||
BRA ++
|
||||
+
|
||||
TXA
|
||||
++
|
||||
STA !MSU_LOADED_TRACK
|
||||
STX !REG_CURRENT_MSU_TRACK
|
||||
LDA !REG_MSU_PACK_CURRENT : CMP #$FE : !BLT +
|
||||
LDA #$00 : BRA ++
|
||||
@@ -625,12 +744,12 @@ MSUMain:
|
||||
; Wait for the fanfare music to start, or else it can get skipped entirely
|
||||
;--------------------------------------------------------------------------------
|
||||
FanfarePreload:
|
||||
STA !REG_MUSIC_CONTROL_REQUEST ; thing we wrote over
|
||||
STA.l !REG_MUSIC_CONTROL_REQUEST ; thing we wrote over
|
||||
PHA
|
||||
JSL CheckMusicLoadRequest
|
||||
WAI
|
||||
PLA
|
||||
- : CMP !REG_SPC_CONTROL : BNE -
|
||||
- : CMP.l !REG_SPC_CONTROL : BNE -
|
||||
JML AddReceivedItem_doneWithSoundEffects
|
||||
;--------------------------------------------------------------------------------
|
||||
|
||||
@@ -653,7 +772,7 @@ PendantFanfareWait:
|
||||
jml PendantFanfareContinue
|
||||
.spc
|
||||
SEP #$20
|
||||
LDA !REG_SPC_CONTROL : BNE .continue
|
||||
LDA.l !REG_SPC_CONTROL : BNE .continue
|
||||
.done
|
||||
jml PendantFanfareDone
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -677,7 +796,7 @@ CrystalFanfareWait:
|
||||
jml CrystalFanfareContinue
|
||||
.spc
|
||||
SEP #$20
|
||||
LDA !REG_SPC_CONTROL : BNE .continue
|
||||
LDA.l !REG_SPC_CONTROL : BNE .continue
|
||||
.done
|
||||
jml CrystalFanfareDone
|
||||
;--------------------------------------------------------------------------------
|
||||
@@ -704,6 +823,7 @@ EndingMusicWait:
|
||||
LDA !REG_MSU_ID_45 : CMP !VAL_MSU_ID_45 : BNE .done
|
||||
SEP #$20
|
||||
.wait
|
||||
LDA.b $50 : BNE .done
|
||||
LDA !REG_MSU_STATUS : BIT !FLAG_MSU_STATUS_AUDIO_PLAYING : BNE .wait
|
||||
.done
|
||||
SEP #$20
|
||||
|
||||
@@ -15,7 +15,7 @@ RTL
|
||||
!BANK_BASE = "#$29"
|
||||
|
||||
org $BF8000
|
||||
SwapSpriteIfNecissary:
|
||||
SwapSpriteIfNecessary:
|
||||
PHP
|
||||
SEP #$20 ; set 8-bit accumulator
|
||||
LDA !SPRITE_SWAP : BEQ + : !ADD !BANK_BASE : CMP $BC : BEQ +
|
||||
@@ -83,4 +83,4 @@ SpriteSwap_Palette_ArmorAndGloves:
|
||||
INC $15
|
||||
PLA : PLY : PLX
|
||||
RTL
|
||||
}
|
||||
}
|
||||
|
||||
@@ -507,6 +507,10 @@ CreditsLineBlank:
|
||||
|
||||
%blankline()
|
||||
|
||||
%bigcredits("BONTA EMOSARU")
|
||||
|
||||
%blankline()
|
||||
|
||||
%bigcredits("SAKURATSUBASA")
|
||||
|
||||
%blankline()
|
||||
@@ -556,9 +560,6 @@ CreditsLineBlank:
|
||||
%emptyline()
|
||||
%emptyline()
|
||||
%emptyline()
|
||||
%emptyline()
|
||||
%emptyline()
|
||||
%emptyline()
|
||||
|
||||
;===================================================================================================
|
||||
|
||||
|
||||
11
tables.asm
11
tables.asm
@@ -992,8 +992,14 @@ db $00 ; $00 = BGM enabled (default) $01 = BGM disabled
|
||||
org $30821B ; PC 0x18021B
|
||||
FastFanfare:
|
||||
db $00 ; $00 = Normal fanfare (default) $01 = Fast fanfare
|
||||
org $30821C ; PC 0x18021C
|
||||
MSUResumeType:
|
||||
db $01 ; Type of tracks to resume #$00 = Everything - #$01 = Overworld (default)
|
||||
org $30821D ; PC 0x18021D
|
||||
MSUResumeTimer:
|
||||
dw $0708 ; Number of frames on a different track until we no longer resume (0x708 = 1800 = ~30s)
|
||||
;--------------------------------------------------------------------------------
|
||||
; 0x18021C - 0x18021F (unused)
|
||||
; 0x18021F - 0x18021F (unused)
|
||||
;================================================================================
|
||||
; $308220 (0x180220) - $30823F (0x18023F)
|
||||
; Plandomizer Author Name (ASCII) - Leave unused chars as 0
|
||||
@@ -1522,8 +1528,9 @@ dw #9999 ; Rupee Limit
|
||||
; $7F5100 - $7F51FF - Block Cypher Buffer
|
||||
; $7F5200 - $7F52FF - RNG Pointer Block
|
||||
; $7F5300 - $7F53FF - Multiworld Block
|
||||
; $7F5400 - $7F540F - MSU Block
|
||||
|
||||
; $7F5400 - $7F56FF - Unused
|
||||
; $7F5410 - $7F56FF - Unused
|
||||
|
||||
; $7F5700 - $7F57FF - Dialog Buffer
|
||||
;
|
||||
|
||||
Reference in New Issue
Block a user