Merge branch 'master' into DRMain
# Conflicts: # LTTP_RND_GeneralBugfixes.asm # hooks.asm
This commit is contained in:
72
hooks.asm
72
hooks.asm
@@ -747,9 +747,6 @@ dw $0000, $0002, $0004, $0032, $0004, $0006, $0030
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;JSL FlipGreenPendant
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;NOP #6
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;--------------------------------------------------------------------------------
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org $08AAF9 ; -< 42AF9 - ancilla_ether_spell.asm : 46 (JSL Palette_Restore_BG_From_Flash)
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JSL.l RestoreBgEther
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;--------------------------------------------------------------------------------
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org $02A3F4 ; <- 123F4 - Bank02.asm : 6222 (LDA.b #$72 : BRA .setBrightness)
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BRA + : NOP #2 : +
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org $02A3FD ; <- 123FD - Bank02.asm : 6233 (LDA.b #$32 : STA $9a)
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@@ -758,6 +755,15 @@ JSL.l ConditionalLightning
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org $1DE9CD ; <- EE9CD - Bank1D.asm : 568 (JSL Filter_Majorly_Whiten_Bg)
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JSL.l ConditionalWhitenBg
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;--------------------------------------------------------------------------------
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org $08AAE9 ; <- 042AE9 - ancilla_ether_spell.asm : 34 (JSL Palette_ElectroThemedGear)
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JSL.l LoadElectroPalette
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;--------------------------------------------------------------------------------
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org $08AAF5 ; <- 042AF5 - ancilla_ether_spell.asm : 45 (JSL LoadActualGearPalettes)
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JSL.l RestoreElectroPalette
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;--------------------------------------------------------------------------------
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org $08AAF9 ; -< 42AF9 - ancilla_ether_spell.asm : 46 (JSL Palette_Restore_BG_From_Flash)
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JSL.l RestoreBgEther
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;--------------------------------------------------------------------------------
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org $08AAED ; <- 42AED - ancilla_ether_spell.asm : 35 (JSL Filter_Majorly_Whiten_Bg)
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JSL.l ConditionalWhitenBg
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;--------------------------------------------------------------------------------
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@@ -776,14 +782,13 @@ JSL.l ConditionalRedFlash : BRA + : NOP #13 : +
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org $08C2A1 ; <- 442A3 - ancilla_sword_ceremony.asm : 54 (REP #$20)
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JSL.l ConditionalPedAncilla : BRA + : NOP #4 : +
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;--------------------------------------------------------------------------------
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org $02FDB1 ; <- 17DB1 - Bank0E.asm : 3760 (JSL LoadGearPalette)
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JSL.l ConditionalChangeGearPalette : NOP
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org $079976 ; <- 039976 - Bank07.asm : 4009 (JSL Palette_ElectroThemedGear)
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JSL.l LoadElectroPalette
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;--------------------------------------------------------------------------------
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org $02FDCB ; <- 17DCB - Bank0E.asm : 3775 (JSL LoadGearPalette)
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JSL.l ConditionalChangeGearPalette : NOP
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org $07997C ; <- 03997C - Bank07.asm : 4015 (JSL LoadActualGearPalettes)
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JSL.l RestoreElectroPalette
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;--------------------------------------------------------------------------------
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org $02FDE6 ; <- 17DE6 - Bank0E.asm : 3789 (JSL LoadGearPalette)
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JSL.l ConditionalChangeGearPalette : NOP
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;================================================================================
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; Ice Floor Toggle
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;--------------------------------------------------------------------------------
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@@ -2644,21 +2649,22 @@ dw 37, 11 : db $FB, $40, $00, $00
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;--------------------------------------------------------------------------------
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org $07839E ; bunny BAGE check
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BunnyRead:
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JSR.w $07B5A9 ; check A button
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BCC .noA
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JSR.w CheckIfReading
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BNE .noread
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JSR.w $07B4DB
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NOP
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JSR.w $07B5A9 ; check A button
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BCC .noA
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JSR.w CheckIfReading
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BNE .noread
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JSR.w $07B4DB
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NOP
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.noread
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.noA
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org $07FFF4
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CheckIfReading:
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JSR.w $07D36C ; check action
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LDA #$80 : TRB $3B
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CPX #$04
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RTS
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JSR.w $07D36C ; check action
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LDA #$80 : TRB $3B
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CPX #$04
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RTS
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;================================================================================
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org $0DB4CA : db $40, $40 ; fire bar statis
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@@ -2675,7 +2681,35 @@ Sprite_AttemptDamageToPlayerPlusRecoilLong:
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org $1ED1B6
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JSL NewFireBarDamage
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;================================================================================
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; Remove heart beeps from 1/2 max HP
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org $0DDB60
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db $00, $00
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;================================================================================
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; Fast credits
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org $02A096
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JSL DumbFlagForMSU
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org $0EC3AF
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JSL FastCreditsScrollOW
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JMP.w $0EC3C7
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org $0EC41F
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JSL FastCreditsCutsceneUnderworldY
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org $0EC42C
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JSL FastCreditsCutsceneUnderworldX
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org $0EC488
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JSL FastCreditsCutsceneTimer
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org $0EE773
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JSL FastTextScroll : NOP
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;================================================================================
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; Terrorpin AI fix
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