Remove castle gate warp in inverted mode
also fix many overworld doors
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@@ -315,6 +315,9 @@ org $1BE8DA : dw $39AD
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; TR tail jump
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org $00886e : db $5C, $00, $A0, $A1
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;Remove Hyrule Castle Gate warp
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org $09D436 : db $F3 ;replace whirlpool with (harmless) SpritePositionTarget Overlord
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;Add warps under rocks, etc.
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org $1BC67A : db #$2E, #$0B, #$82 ; Replace a rupee under bush to add a warp on map 80 (top of kak)
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org $1BC81E : db #$94, #$1D, #$82 ; Replace a heart under bush to add a warp on map 120 (mire)
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@@ -328,9 +331,9 @@ org $1BC387 : db #$DD, #$D1 ;New pointer for map 71 no items to replace
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org $1BD1DD : db #$A4, #$06, #$82, #$9E, #$06, #$82, #$FF, #$FF ;new data for map 71
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;move pyramid exit overworld door
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org $1BB8BF+$35+$35 : dw $0174
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org $1BB917+$35+$35 : dw $000a
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;;move pyramid exit overworld door
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;org $1BB8BF+$35+$35 : dw $0174
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;org $1BB917+$35+$35 : dw $000a
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org $1BB96F+$35+$35 : dw $001b
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org $1BBA71+$35+$35 : dw $06a4
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org $1BBB73+$35 : db $36
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