Fixing issue with forced HP on Good Bee Bonk Location
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@@ -266,6 +266,9 @@ LoadIndoorValue:
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++
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%GetPossiblyEncryptedItem(HeartPiece_Graveyard_Warp, HeartPieceIndoorValues)
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JMP .done
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+ CMP.w #288 : BNE +
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LDA.l OWBonkPrizeTable[42].loot
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JMP .done
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+ CMP.w #294 : BNE +
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%GetPossiblyEncryptedItem(HeartPiece_Mire_Warp, HeartPieceIndoorValues)
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JMP .done
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