DisableFlashing now disables electro palette changing

Affects Ether animation and enemies that electrocute Link
This commit is contained in:
cassidy
2021-05-09 02:17:09 -04:00
parent 12e30ba2db
commit f389a2e737
2 changed files with 38 additions and 5 deletions

View File

@@ -765,6 +765,15 @@ JSL.l ConditionalRedFlash : BRA + : NOP #13 : +
;--------------------------------------------------------------------------------
org $08C2A1 ; <- 442A3 - ancilla_sword_ceremony.asm : 54 (REP #$20)
JSL.l ConditionalPedAncilla : BRA + : NOP #4 : +
;--------------------------------------------------------------------------------
org $02FDB1 ; <- 17DB1 - Bank0E.asm : 3760 (JSL LoadGearPalette)
JSL.l ConditionalChangeGearPalette : NOP
;--------------------------------------------------------------------------------
org $02FDCB ; <- 17DCB - Bank0E.asm : 3775 (JSL LoadGearPalette)
JSL.l ConditionalChangeGearPalette : NOP
;--------------------------------------------------------------------------------
org $02FDE6 ; <- 17DE6 - Bank0E.asm : 3789 (JSL LoadGearPalette)
JSL.l ConditionalChangeGearPalette : NOP
;================================================================================
; Ice Floor Toggle
;--------------------------------------------------------------------------------