12 Commits

Author SHA1 Message Date
codemann8
0fdec905d6 Fix to allow VRAM corruption in Blind fight 2025-11-12 02:29:01 -06:00
codemann8
75fd81ab57 Merged in DR v1.4.1.6 2024-02-23 11:11:59 -06:00
spannerisms
ff88437f8e fixes
turn a bunch of addresses into fast rom
bunch of consistency clean ups in hooks
move zsnes to failures
2022-12-30 03:07:15 -05:00
cassidoxa
7426ce5945 More RAM labels
Fixed tablets checking for item collected, uses NpcFlags+1
Deleted mantle.asm, moved to lampmantlecone.asm
2022-11-24 18:34:35 -05:00
cassidoxa
09d15f3294 Another WRAM label pass
Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
788cceaab9 Continue labeling and documentation in ram.asm, main rando block
Deleted several unused modules and some commented code
Reorganized some routines to clean up modules
Moved some memory into mirrored WRAM
Refactored NMI hook aux routine
Removed old fake flipper fix
2022-11-16 21:38:28 -05:00
cassidy
fa76b61df0 Change addresses to labels and remove SRAM trace calls 2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c First pass-through adding labels
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
Kevin Cathcart
edb3cbaaeb Standardize on JML for long jumps (instead of JMP.l) 2018-04-21 22:12:51 -04:00
Karkat
cbdae959a4 let's dev 6/13/17
changed sram trace to run on item-get only
fixed free bow problem from previous build
moved digging table to fixed location
fixed hera music issue
fixed hammerable ganon
updated bossses to use pregenerated RNG
2017-06-13 21:28:01 -04:00
Karkat
45aa5a3f33 let's dev 6/6/17
freeroaming item text
swordless settings breakout
boss s&q for glitched
mantle updates
post-crystal s&q bug fixed
lw map locations fixed for map mode
2017-06-06 21:52:29 -04:00
Karkat
f755a63925 initial checkin 2017-05-17 13:00:32 -04:00