1999 Commits

Author SHA1 Message Date
sporchia
7428f1e581 remove the code related to pyramid fairy sword handling 2018-03-12 00:44:46 -04:00
Karkat
8773c3c57a let's dev 3/11/18
fixed shopkeeper graphical issues in paradox cave
v29 RC
2018-03-11 23:19:32 -04:00
Karkat
7368dcc5a6 Merge pull request #31 from mmxbass/ShopkeeperGfxFix
Stopped some GFX from reloading when moving from Paradox Cave 1F to B1
2018-03-11 22:19:45 -04:00
Smallhacker
faa9841835 Holy crap this is so stupid 2018-03-11 20:38:53 +01:00
Smallhacker
9225f83608 Stopped some GFX from reloading when moving from Paradox Cave 1F to B1 2018-03-11 02:31:26 +01:00
Karkat
df99b4bda8 let's dev 3/6/18
fixed fairy fountains to only take bottles
fixed light cone bug in standard escape
fixed mid-arrow bow swap bug
started work on seizure-safe mode
2018-03-06 23:03:35 -05:00
Kevin Cathcart
d36dd4839a Update bank map 2018-03-06 12:06:12 -05:00
sporchia
58ff802676 allow for more shop entrances
better default for map reveals
2018-03-06 02:05:33 -05:00
Karkat
24de4d021f sensible defaults 2018-03-03 22:40:44 -05:00
Karkat
a24329a2ed ice physics eg fix 2018-03-03 22:11:12 -05:00
sporchia
c1a4454bf1 fix for no items fairies text 2018-03-03 00:26:32 -05:00
Karkat
6be28cfece let's dev 3/2/18
fix for no items at fairy fountains
fix for chest game sfx
fix for digging game shovel swap bug
talking to saha/bomb shop guy now reveals their map items
2018-03-03 00:00:36 -05:00
sporchia
0bcd2cc2ab call both it seems is how the original works 2018-03-02 18:51:54 -05:00
sporchia
c89604402c use a different text routine to show triforce text 2018-03-02 18:45:32 -05:00
sporchia
60ca8badd7 correct triforce text box 2018-03-02 00:17:05 -05:00
sporchia
99d3bd4170 Text updates 2018-03-01 17:40:37 -05:00
Karkat
6adaa45e3b now it builds 2018-03-01 12:36:28 -05:00
Karkat
c4452389bb let's dev feb 28 2017
fixed boss swords incrementing the wrong sword when bossed drop swords
quick swap support officially enabled and permitting in non-race modes in all generators
2018-03-01 00:27:39 -05:00
Karkat
e0b55d6e8f let's dev 2/27/18
updates to floodgate softlock protection
nerfed byrna invulnerability for hard modes
add uncle refill switches for standard+random swords
2018-02-27 00:22:59 -05:00
Salvatore
c5aacf61db Merge pull request #30 from KevinCathcart/blind_fix
Patch the right spot
2018-02-24 13:44:45 -05:00
Kevin Cathcart
341f146cad Patch the right spot 2018-02-24 12:47:06 -05:00
Karkat
838c85dc07 let's dev 2/23/18
fixed shops disregarding item counts (extra hitbox, etc)
fixed rupee arrows regarding requiring wooden arrows before being able to fire them
finished escape assist mode for ammo management in new game mode
2018-02-23 22:55:44 -05:00
Karkat
4ee5b4bd61 Merge pull request #29 from KevinCathcart/base_rom_updates
Base rom updates
2018-02-23 21:00:08 -05:00
Kevin Cathcart
6f33acb0e1 Fix 3 digit arrow count in non-retro mode 2018-02-23 19:57:58 -05:00
Kevin Cathcart
e7a58b2ea8 Remove purple chest despawn code
The blind despawn fix makes this unnecessary. Dungeon Entrance event
hook retained for possible future use, but is commented out.
2018-02-23 19:57:58 -05:00
Kevin Cathcart
a94e0e8012 Fixes for Tagalongs for ER
Fixes various tagalong issues that affect Entrance Randomizer, most
involving frog/blacksmith
2018-02-23 19:57:11 -05:00
Kevin Cathcart
8c151e0fc2 Add Quick Swap 2018-02-23 19:20:47 -05:00
Karkat
4641e31019 Merge pull request #28 from KevinCathcart/patch-1
Fix graphics when throwing items to fairy
2018-02-23 13:42:41 -05:00
Kevin Cathcart
5f25e50551 Fix graphics when throwing items to fairy
This hook will not work without another one that changes the data bank. Which apparently was never checked in due to green mail approach to fixing the freeze did not work out.
2018-02-23 11:50:18 -05:00
Karkat
84b8301fb4 let's dev 2/22/18
fixed problem with arrows sometimes not shooting
updates for infinite ammo switches
finished arrows
finished bombs
started magic
2018-02-22 00:12:45 -05:00
Karkat
a39377b448 Merge pull request #27 from KevinCathcart/update_arrow_hud
Update HUD arrow drawing code
2018-02-21 21:39:39 -05:00
Kevin Cathcart
711866d9b3 Update HUD arrow drawing code
Draw arrows (in normal spot) in retro hud only if you have arrows and draw the specific
type you have
2018-02-21 20:22:19 -05:00
Karkat
9135b34e52 let's dev 2/17/18
continued shop dev
2018-02-18 00:05:08 -05:00
Karkat
d80295f5ea Merge pull request #26 from KevinCathcart/sram_shops
Pack more shops into SRAM
2018-02-16 13:42:53 -05:00
sporchia
92ebe6b533 switch to ++ for this 2018-02-16 11:19:00 -05:00
Kevin Cathcart
77db3a90da Pack more shops into SRAM 2018-02-15 23:50:07 -05:00
sporchia
bb99f138de Fix the bank when we do this adjustment 2018-02-15 18:12:49 -05:00
sporchia
fe19774d7e Revert "Revert "moved hud redraw to static area""
This reverts commit c1ec9d4844.
2018-02-15 18:10:58 -05:00
sporchia
c1ec9d4844 Revert "moved hud redraw to static area"
This reverts commit 3492aee446.
2018-02-15 18:06:51 -05:00
sporchia
3492aee446 moved hud redraw to static area 2018-02-15 17:47:30 -05:00
Karkat
37b930e9da formatting 2018-02-15 12:00:51 -05:00
Karkat
9de48ecc10 fixes 2018-02-15 12:00:33 -05:00
Karkat
43e4f4c973 bugfix 2018-02-15 01:07:34 -05:00
Karkat
5c528b269e let's dev 2/15/18
added money arrow mode to classic
fixed generic key mode hud after falling into holes
2018-02-15 00:28:14 -05:00
sporchia
c0a088dffa fix for getting arrow item 2018-02-14 18:02:48 -05:00
sporchia
6a6b22c3d5 Zarby's arrow code, will need to be made configurable
probably just based on cost per arrow, or a flag and word for each
cost, silvers/wooden
2018-02-13 08:37:46 -05:00
Karkat
b563d8d6d0 dist ready 2018-02-11 13:46:18 -05:00
Karkat
8fe2ebb90d shops fixes 2018-02-11 13:45:49 -05:00
Karkat
9f8e241538 Merge pull request #24 from KevinCathcart/fix_dark_world
Fix the dark world
2018-02-11 00:03:17 -05:00
Karkat
ac274f444c let's dev 2/11/18
fixes for retro/shops/generic keys
2018-02-11 00:02:49 -05:00