Myramong
49e2d54155
Wallmaster fix
2019-02-12 17:17:32 -04:00
Myramong
cba62e4655
minor cleanup of previous commit
2019-02-10 23:34:06 -04:00
Myramong
d583386d0b
retro.asm: make rupee bow work properly in archery minigame.
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tables.asm: set ArrowMode default back to 0.
2019-02-02 02:00:07 -04:00
Myramong
ec138f4f98
events.asm: optimized a loop & fixed a bug
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icepalacegraphics.asm: commented out a debug sta
retro.asm: check for arrows by checking arrows instead of bow
tables.asm: change default retro arrow price to match the price set by the randomizer site
2019-02-01 01:05:08 -04:00
Myramong
497970666b
Fix pendant/crystal failing to spawn when using somaaria vs a boss.
2018-10-08 10:11:41 -03:00
Myramong
7472adf9d3
make hud a little faster
2018-09-16 12:02:23 -03:00
Myramong
ff46a37344
Fix weird crash on picking up bombs
2018-09-15 10:32:50 -03:00
Myramong
90ed9ed7da
Created newhud.asm which contains most of the code related to drawing the hud. Optimized hud code as much as I could. Significantly less lag than v29.
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Compasses.asm got almost completely rewritten.
2018-09-14 15:15:22 -03:00
Myramong
6efaac6be4
Fix bug where peg puzzles don't reset properly when mirroring.
2018-09-10 12:07:06 -03:00
Myramong
d61c82bfdc
Draw bomb/arrow count to hud a little faster.
2018-09-10 09:15:32 -03:00
Myramong
740395bf59
AND the thing
2018-09-09 12:44:12 -03:00
Myramong
3bb17f4540
Optimize HexToDec and hopefully not break anything. I haven't done a full run with this change, but I haven't noticed any problems while testing.
2018-09-09 06:44:08 -03:00
Myramong
1bd2550c2c
Witch's assistant text cut
2018-01-28 06:49:04 -04:00
Myramong
413967e8ca
added musicvolumes.asm for making musicless seeds
2017-07-01 20:02:13 -03:00
Myramong
a45fb5fe25
Fixed Moldorm's boss music not playing.
2017-06-26 22:40:34 -03:00
Myramong
32708553a5
Vitreous & Trinexx rng hook fixes
2017-06-21 13:36:29 -03:00
Myramong
9035a9a15d
Fixed a Trinexx RNG hook.
2017-06-20 01:30:06 -03:00
Myramong
8367062a4f
Fixed vitreous crash
2017-06-19 01:22:46 -03:00
Myramong
97c262eaaa
Moved ganon/agah rng rigging from contrib.asm to rngfixes.asm
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GanonAgahRNG switch is only 0 or 1 now, static rng or no blue balls/warps
Filled in some static rng in LTTP_RND_GeneralBugfixes.asm
2017-06-14 18:13:23 -03:00
Myramong
7186a36ea1
Added GanonAgahRNG to tables.asm to set agahnim & ganon behavior
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#$00 = vanilla
#$01 = no blue balls / extra warps (default)
#$02 = use the random table
2017-05-31 20:03:55 -03:00