Commit Graph
20 Commits
Author SHA1 Message Date
Myramong 49e2d54155 Wallmaster fix 2019-02-12 17:17:32 -04:00
Myramong cba62e4655 minor cleanup of previous commit 2019-02-10 23:34:06 -04:00
Myramong d583386d0b retro.asm: make rupee bow work properly in archery minigame.
tables.asm: set ArrowMode default back to 0.
2019-02-02 02:00:07 -04:00
Myramong ec138f4f98 events.asm: optimized a loop & fixed a bug
icepalacegraphics.asm: commented out a debug sta
retro.asm: check for arrows by checking arrows instead of bow
tables.asm: change default retro arrow price to match the price set by the randomizer site
2019-02-01 01:05:08 -04:00
Myramong 497970666b Fix pendant/crystal failing to spawn when using somaaria vs a boss. 2018-10-08 10:11:41 -03:00
Myramong 7472adf9d3 make hud a little faster 2018-09-16 12:02:23 -03:00
Myramong ff46a37344 Fix weird crash on picking up bombs 2018-09-15 10:32:50 -03:00
Myramong 90ed9ed7da Created newhud.asm which contains most of the code related to drawing the hud. Optimized hud code as much as I could. Significantly less lag than v29.
Compasses.asm got almost completely rewritten.
2018-09-14 15:15:22 -03:00
Myramong 6efaac6be4 Fix bug where peg puzzles don't reset properly when mirroring. 2018-09-10 12:07:06 -03:00
Myramong d61c82bfdc Draw bomb/arrow count to hud a little faster. 2018-09-10 09:15:32 -03:00
Myramong 740395bf59 AND the thing 2018-09-09 12:44:12 -03:00
Myramong 3bb17f4540 Optimize HexToDec and hopefully not break anything. I haven't done a full run with this change, but I haven't noticed any problems while testing. 2018-09-09 06:44:08 -03:00
Myramong 1bd2550c2c Witch's assistant text cut 2018-01-28 06:49:04 -04:00
Myramong 413967e8ca added musicvolumes.asm for making musicless seeds 2017-07-01 20:02:13 -03:00
Myramong a45fb5fe25 Fixed Moldorm's boss music not playing. 2017-06-26 22:40:34 -03:00
Myramong 32708553a5 Vitreous & Trinexx rng hook fixes 2017-06-21 13:36:29 -03:00
Myramong 9035a9a15d Fixed a Trinexx RNG hook. 2017-06-20 01:30:06 -03:00
Myramong 8367062a4f Fixed vitreous crash 2017-06-19 01:22:46 -03:00
Myramong 97c262eaaa Moved ganon/agah rng rigging from contrib.asm to rngfixes.asm
GanonAgahRNG switch is only 0 or 1 now, static rng or no blue balls/warps
Filled in some static rng in LTTP_RND_GeneralBugfixes.asm
2017-06-14 18:13:23 -03:00
Myramong 7186a36ea1 Added GanonAgahRNG to tables.asm to set agahnim & ganon behavior
#$00 = vanilla
#$01 = no blue balls / extra warps (default)
#$02 = use the random table
2017-05-31 20:03:55 -03:00