Commit Graph

8 Commits

Author SHA1 Message Date
cassidy
15d88b19a3 Fix dungeon key and locations checked tables, reserve unused indices
Swap locations checked with absorbed keys to match door rando
2021-12-16 17:19:55 -05:00
cassidy
e2bb55c1ba Fix asserts 2021-12-16 17:19:55 -05:00
cassidy
9e2382cbb2 Add absorbed keys
Adjust service request stuff
Change chest keys to "collected" keys
2021-12-16 17:19:55 -05:00
cassidy
ae0b57635c Remove defines from LTTP_RND_GeneralBugfixes
Replace more labels
Add ROM version and reserve extra 16 bytes in unused hardware vector in
LTTP_RND_GeneralBugfixes
Move IncrementChestCounter to ChestPrep in newitems.asm
Remove IncrementChestCounter hook which was getting overwritten
More revisions to sram.asm
2021-12-16 17:19:55 -05:00
cassidy
774aeb5e73 Next draft of sram.asm. Save/SRAM changes to save, init, and password
Deleted previewdatacopy.asm which was for SRAM Trace which we no longer
support. Password moved to $703000. 32-bits at $FFE0 in ROM (unused
hardware vector) now burned into $702015 in SRAM with ROM name.
2021-12-16 17:19:54 -05:00
cassidy
640e94153d Refactor inventory code and add more labels
Refactored highest sword, shield, and mail counting
Refactored how heart pieces, heart containers, and crystals are counted
Moved quickswap lock bit to high byte of InventoryTracking
Fixed sword and shield item downgrade
Added PreFluteLocations counter
2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c First pass-through adding labels
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
cassidy
d47dea6123 Initial SRAM module check in
Changes to save.asm and fileselect.asm to account for new WRAM buffer at
$7F6000 saved at $700500, length $1000.
Moves and additions noted at bottom of sram.asm, to be removed later.
2021-12-16 17:19:53 -05:00