Commit Graph

14 Commits

Author SHA1 Message Date
cassidoxa
36ca193b75 Newitems
Fix magic bar & file select HUD
2022-12-29 12:09:50 -05:00
spannerisms
0397623340 cassidy
item properties tabulated with a macro
new item graphics
better hex to dec code
some item code readability improvements
2022-12-05 00:18:27 -05:00
cassidoxa
7426ce5945 More RAM labels
Fixed tablets checking for item collected, uses NpcFlags+1
Deleted mantle.asm, moved to lampmantlecone.asm
2022-11-24 18:34:35 -05:00
cassidoxa
09d15f3294 Another WRAM label pass
Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
788cceaab9 Continue labeling and documentation in ram.asm, main rando block
Deleted several unused modules and some commented code
Reorganized some routines to clean up modules
Moved some memory into mirrored WRAM
Refactored NMI hook aux routine
Removed old fake flipper fix
2022-11-16 21:38:28 -05:00
cassidoxa
43f753b517 ram.asm initial commit. Replaced all address defines with labels
Value defines styled without quotes, # moved to load/store/cmp site
Added registers.asm (copied from spannerisms JP disassembly)
Added a bunch of length annotations
Deleted old or trivial commented out code
Deleted: ganonfixes.asm, map.asm, seedtag.asm
Replaced obsolete credits.asm with creditsnew.asm
Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F)
Moved clock RAM to mirrored WRAM (7E1E90-9F)
dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM
Toast buffer moved to mirrored WRAM (7E1E0E-0F)
servicerequest.asm: long store to $012E converted to word length store
2022-11-05 00:50:25 -04:00
cassidy
ae82caca45 Replace more labels
Removed mask from rupeelimit.asm as total item counter is now a 16-bit
value
Commented out CountBits in utilities.asm in previous commit as I've
allocated a counter byte in SRAM
2021-12-16 17:19:54 -05:00
spannerisms
c97475f422 BRL -> JMP 2020-12-27 08:04:32 -05:00
qwertymodo
768fbad245 Make existing code compatible with asar 2019-11-17 15:20:57 -08:00
Kevin Cathcart
72f7451b6c Prevent Standing items from corrupting if hit by hookshot/boomerang 2018-09-14 18:16:27 -04:00
Kevin Cathcart
a4a0ef8d04 Fix Tablet items
Ensure that standing overworld items will never load the null item.
2018-07-26 19:00:25 -04:00
Kevin Cathcart
7204f6c2d4 Fix duplicate hooks.
Also simplify the LoadNarrowObject Hook, and correct the hook location
comment for it.
2018-07-21 18:30:22 -04:00
Kevin Cathcart
edb3cbaaeb Standardize on JML for long jumps (instead of JMP.l) 2018-04-21 22:12:51 -04:00
Karkat
f755a63925 initial checkin 2017-05-17 13:00:32 -04:00