Commit Graph

77 Commits

Author SHA1 Message Date
codemann8
3dfae76275 Play GT2 track in DR if GTBK is collected 2023-11-05 08:44:19 -06:00
codemann8
6de8dc606c Fix issue with incorrect track playing on DDM 2023-11-05 08:39:54 -06:00
codemann8
43552d1a64 Fix Hera music to play correct dungeon track following a floor change 2023-10-24 07:38:06 -05:00
codemann8
511cc1af51 Fix for Hera music silence 2023-04-07 15:42:34 -05:00
codemann8
bfa105fd62 Minor MSU change for bunny music 2022-08-18 20:48:51 -05:00
codemann8
25761a1aa6 Changed MSU-1 in Inverted to flip the triggers for the secondary OW tracks 2022-07-31 21:11:40 -05:00
codemann8
7c7664224e Merged DR v1.0.1.0 2022-07-08 05:32:08 -05:00
cassidoxa
9c41ffb55b Merge branch 'sram_rework' into dr_sram 2022-04-20 00:30:35 -04:00
cassidoxa
3e2362b7ca Implement initial SRAM table
Data in initialsramtable.asm gets copied to SRAM on save file init
Frontend will be responsible for setting this, requires frontend changes
Changed some label names to disambiguate WRAM and SRAM labels
Deleted open mode
2022-02-03 20:25:32 -05:00
cassidy
fa76b61df0 Change addresses to labels and remove SRAM trace calls 2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c First pass-through adding labels
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
codemann8
2215b16240 Merge branch 'DRMain' into OWMain 2021-10-21 21:26:38 -05:00
aerinon
27654b9ac9 Merge remote-tracking branch 'baserom/master' into DRMain
# Conflicts:
#	hooks.asm
#	newhud.asm
#	utilities.asm
2021-10-21 14:15:54 -06:00
qwertymodo
48d9a7d4bc Fix SPC un/mute race condition
Should fix mothula hardlock, for real this time
2021-08-23 11:24:24 -07:00
codemann8
1210264294 Changed LW2 track in MSU-1 to play after Aga1 kill instead of ped pull 2021-08-11 06:04:09 -05:00
codemann8
06a7b7bead Fixed SW MSU track to play regardless of world 2021-08-02 04:20:02 -05:00
aerinon
e9aec2ba86 Merge branch 'master' into DRMain
# Conflicts:
#	LTTP_RND_GeneralBugfixes.asm
#	hooks.asm
2021-06-22 13:12:07 -06:00
qwertymodo
cc9c355ef7 More robust bank fix
Shouldn't crash on crystal/pendant anymore
2021-06-21 13:42:16 -07:00
qwertymodo
429fea004f Set DB/DP to 0 in frame hook
Possible fix for hole transition crashes
2021-06-18 16:50:49 -07:00
Bonta
14844400b3 MSU1: Minor tweaks to avoid a long jump in main path 2021-06-13 00:38:00 +02:00
Bonta
183d439ff7 MSU1: Fade in on resume 2021-06-12 23:47:46 +02:00
Bonta
a9a929c6f4 MSU1: Dont resume track from Link's house 2021-06-12 22:35:07 +02:00
Bonta
ce7396ae35 MSU1: Allow resuming any track 2021-06-12 21:14:50 +02:00
Bonta
34bb99b7d0 MSU1: Resume overworld tracks 2021-06-12 21:14:50 +02:00
spannerisms
a378bcf5c5 flag 2021-06-12 13:43:48 -04:00
codemann8
9d64b5edd1 Whoops, lines got swapped 2021-05-19 04:31:55 -05:00
codemann8
6e86c5c9b8 Fixed GT/ToH MSU muting when playing Door Shuffle 2021-05-18 00:21:32 -05:00
spannerisms
c97475f422 BRL -> JMP 2020-12-27 08:04:32 -05:00
Thomas Prescott
5930406ecb Fix S&Q crash for certain SNES users
This was suggested by Kat, and seemed to work for a player who had been experiencing chronic game crashes during an S&Q.
2020-07-17 06:18:11 -05:00
qwertymodo
114ef57fec Don't send fade commands to the SPC twice 2020-06-06 18:01:27 -07:00
qwertymodo
a87af78d1c Fix MSU-1 fade overshoot 2020-06-06 18:01:27 -07:00
qwertymodo
d9481fe346 MSU coding style cleanup 2020-06-06 18:01:27 -07:00
qwertymodo
6259a813b1 Fix title screen delay (bass version) 2020-06-06 18:01:27 -07:00
qwertymodo
762cd5344d Fix SPC crash with certain extended MSU-1 tracks 2019-11-17 03:35:27 -08:00
qwertymodo
3e9e4bdf12 Always reset ambient SFX on entering a dungeon 2019-11-09 11:46:13 -08:00
qwertymodo
57f82dc78f Properly reload expanded MSU-1 tracks after fairy revival 2019-11-09 11:45:20 -08:00
qwertymodo
dd6fd2576f Fix endgame dark woods music 2019-10-12 13:04:45 -07:00
qwertymodo
bb2fdc8041 Overworld ambient SFX fixes 2019-10-12 13:04:45 -07:00
qwertymodo
4e060e7d6d Re-add victory fanfare delay to ensure the track loads 2019-10-12 13:04:45 -07:00
qwertymodo
adb4110c6b Fix dark world OW2 music 2019-10-12 13:04:45 -07:00
qwertymodo
4aef32bcca Don't allow SPC mute/unmute commands to be executed during NMI 2019-10-12 13:04:45 -07:00
qwertymodo
df4d663de3 Clean up some old, unused code 2019-10-12 13:04:45 -07:00
qwertymodo
518f01fdcc Skip MSU-1 track reload on mirroring inside a dungeon 2019-10-12 13:04:45 -07:00
qwertymodo
b5f42c706e No more SPC race condition whack-a-mole, just hard sync and be done with it 2019-10-12 13:04:45 -07:00
qwertymodo
60c66a6944 Wait on the startup screen for the SPC to be ready before accepting button inputs 2019-10-12 13:04:45 -07:00
qwertymodo
5adee10378 Add an extra SPC synchronization wait after muting or unmuting before attempting to start the next song 2019-10-12 13:04:45 -07:00
qwertymodo
5be274d69e Fix some off-by-one loads in MSU fallback 2019-10-12 13:04:45 -07:00
qwertymodo
aa1a07f85b Index MSUTrackList from 1 like the other MSU tables to support up to track 64 2019-10-12 13:04:45 -07:00
qwertymodo
ef86915965 Add initial music shuffle table 2019-10-12 13:04:45 -07:00
qwertymodo
ff25bbccd3 Fix SPC crash with the new mute/unmute engine commands and the mirror warp track 2019-10-12 13:04:45 -07:00