cassidoxa
7426ce5945
More RAM labels
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Fixed tablets checking for item collected, uses NpcFlags+1
Deleted mantle.asm, moved to lampmantlecone.asm
2022-11-24 18:34:35 -05:00
cassidoxa
09d15f3294
Another WRAM label pass
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Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
788cceaab9
Continue labeling and documentation in ram.asm, main rando block
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Deleted several unused modules and some commented code
Reorganized some routines to clean up modules
Moved some memory into mirrored WRAM
Refactored NMI hook aux routine
Removed old fake flipper fix
2022-11-16 21:38:28 -05:00
cassidoxa
3e2362b7ca
Implement initial SRAM table
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Data in initialsramtable.asm gets copied to SRAM on save file init
Frontend will be responsible for setting this, requires frontend changes
Changed some label names to disambiguate WRAM and SRAM labels
Deleted open mode
2022-02-03 20:25:32 -05:00
cassidy
fa76b61df0
Change addresses to labels and remove SRAM trace calls
2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c
First pass-through adding labels
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Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
qwertymodo
768fbad245
Make existing code compatible with asar
2019-11-17 15:20:57 -08:00
Kevin Cathcart
115873f5cb
Fix double flute song
2018-09-23 00:23:01 -04:00
sporchia
04d8f0f084
only allow activating a flute if we don't have an active one
2018-09-22 10:24:19 -04:00
Kat
ced04b06af
inverted flute activation fix
2018-09-08 20:46:58 -04:00
Kevin Cathcart
14783a12e0
Implement item table encryption
2018-07-09 09:26:08 -04:00
Karkat
7143eeb57d
flute dig fix
2018-06-13 19:15:23 -04:00
Kevin Cathcart
edb3cbaaeb
Standardize on JML for long jumps (instead of JMP.l)
2018-04-21 22:12:51 -04:00
Karkat
f755a63925
initial checkin
2017-05-17 13:00:32 -04:00