Commit Graph

12 Commits

Author SHA1 Message Date
codemann8
75fd81ab57 Merged in DR v1.4.1.6 2024-02-23 11:11:59 -06:00
cassidoxa
2cead7ae92 Fix Active flute standing item gfx
Move setting dungeon completed to prize pickup (or after aga1/aga2)
Fix some inverted tiles
Remove text-related conditional assembly
Make InventoryTable_properties 16 bits wide
Fix expanded save slot writing to cart SRAM
Fix HUD resetting with red potion
2023-09-02 15:55:37 -04:00
cassidoxa
3a5974b456 Only check if we're getting a chest item if boss heart flag is set 2023-08-31 16:38:53 -04:00
cassidoxa
71e6d54276 Fix for item receipt after GT boss heart container collected 2023-08-31 15:17:07 -04:00
cassidoxa
90ffa8bd23 Fix cave state item cutscene flag with boss hearts
Add item substitutions
2023-08-25 21:11:48 -04:00
cassidoxa
247128b9f6 Move setting DungeonsCompleted bitfield to post-boss/prize transition 2023-08-23 13:24:46 -04:00
cassidoxa
87e665965c Free crystals and ability to shuffle dungeon prizes
Overworld map code via Aerinon
2023-08-06 23:07:39 -04:00
spannerisms
ff88437f8e fixes
turn a bunch of addresses into fast rom
bunch of consistency clean ups in hooks
move zsnes to failures
2022-12-30 03:07:15 -05:00
cassidoxa
09d15f3294 Another WRAM label pass
Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
788cceaab9 Continue labeling and documentation in ram.asm, main rando block
Deleted several unused modules and some commented code
Reorganized some routines to clean up modules
Moved some memory into mirrored WRAM
Refactored NMI hook aux routine
Removed old fake flipper fix
2022-11-16 21:38:28 -05:00
spannerisms
9ce7b9f9d2 Update dungeondrops.asm
JML
2021-03-24 08:11:32 -04:00
Karkat
f755a63925 initial checkin 2017-05-17 13:00:32 -04:00