Commit Graph

88 Commits

Author SHA1 Message Date
sporchia
8f32c497ce update event names 2017-09-23 20:02:26 -04:00
sporchia
0741be6258 added event items 2017-09-22 21:51:43 -04:00
Karkat
1d8e4f6cb8 bugfixes
textbox fixes
2017-09-22 21:08:34 -04:00
sporchia
17ccee2025 graphics touchups 2017-09-21 08:19:01 -04:00
sporchia
6c3758c297 new graphics, and bin files 2017-09-20 18:00:57 -04:00
Karkat
afcd189875 bugfixes 2017-09-20 02:44:39 -04:00
Karkat
963b1fbf77 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2017-09-19 23:32:11 -04:00
Karkat
b08e936057 let's dev sep 19th 2017
event draw stuff
2017-09-19 23:30:54 -04:00
sporchia
4c8f5c9960 updated translations 2017-09-19 19:46:58 -04:00
Karkat
b0abb5e823 bugfix
bugfix
2017-09-19 12:23:42 -04:00
Karkat
c2e5fca01c let's dev sep 15th 2017
added logic to synchronize dungeon key stats
moved keysanity table init to menu init so it comes in pre-rendered
2017-09-15 23:59:52 -04:00
Karkat
58e646756e let's dev sep 10 2017
fix for tablet text when opening with hammer
fixed progression graphics for 1/2 magic
fixed mothula damage for enemizer (works regardless of room now)
2017-09-10 22:04:21 -04:00
Karkat
144375c140 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2017-09-10 20:42:55 -04:00
Karkat
dbd28a0551 misc 2017-09-10 20:42:54 -04:00
sporchia
8e1ebe5404 moved stuff around in hud
added ability to use select to show map/compass
2017-09-10 17:45:50 -04:00
sporchia
72f8802598 enable/disable rows of menu dungeon items 2017-09-09 11:38:40 -04:00
Karkat
78b747c2e4 Merge pull request #7 from LLCoolDave/crystalsgoalganonrespawn
Crystals Goal and Flag for Ganon Pyramid Death Respawn
2017-09-07 13:29:06 -04:00
Karkat
056a07bc4d Merge branch 'master' into crystalsgoalganonrespawn 2017-09-07 13:28:39 -04:00
sporchia
7b5467f492 correct the values 2017-09-05 22:37:03 -04:00
sporchia
122dd9e02e adding new dungeon items view to menu 2017-09-05 20:16:49 -04:00
Karkat
c2e7fdaa85 typo fix
typo fix
2017-08-31 23:33:17 -04:00
Karkat
e694e8d888 commenting junk
commenting junk
2017-08-31 23:28:44 -04:00
sporchia
201e371998 STA instead of STX 2017-08-11 23:21:45 -04:00
Karkat
e3ba7a1757 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2017-08-11 23:17:37 -04:00
Karkat
f5bb17f771 let's dev aug 11 2017
pre-moved mantle to the side when zelda already rescued
fixed bombos tablet item drop problem common to glitched mode (extra bombos drop)
2017-08-11 23:17:13 -04:00
sporchia
88a555a5ec fix for shopkeeper chest game 2017-08-11 23:13:09 -04:00
Karkat
c631415465 let's dev aug 9 2017
fixed tablet text not displaying in swordless
fixed goal item transition to triforce scene bugs
fixed map carryover for hyrule castle and sewers
fixed item graphics for bottle overflow
fixed item graphics for armor overflow
2017-08-09 23:13:28 -04:00
Karkat
4a17e97a2e let's dev aug 8 2017
fixed pyramid spawn issue (again)
fixed freedstanding display for progressive swords and progressive shields
2017-08-08 23:27:37 -04:00
Karkat
18531a3977 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2017-08-08 21:35:22 -04:00
Karkat
4e0992934e comment updates 2017-08-08 21:35:18 -04:00
sporchia
a5f9d715a4 fix to include MM spike room for OHKO
* dl is 3 bytes so split out date to 4 separate bytes.
2017-08-06 00:17:50 -04:00
LLCoolDave
dfc22ffa8f Add GanonPyramidRespawn flag at 0x180170 to enable/disable respawning on Pyramid after Death to Ganon. Useful for Entrance Randomizer with shuffled Ganon or Plandomizer. 2017-08-03 18:49:17 +02:00
LLCoolDave
ce31068481 Add #$04 option to InvincibleGanon flag that only requires all 7 Crystals to be collected (requested by Entrance Randomizer community as goal) 2017-08-03 18:48:13 +02:00
sporchia
e845e41378 added ability to set magic usage in spike cave
* byrna cane
* magic cape
2017-08-01 23:58:53 -04:00
sporchia
5a4afc775e fix regression in digging game 2017-07-31 19:48:19 -04:00
Karkat
3fef7c61b4 updated build date 2017-07-26 23:50:40 -04:00
Karkat
178454205d pyramid fix? 2017-07-26 23:50:20 -04:00
Karkat
4d62284a7f Merge pull request #6 from LLCoolDave/aga2checkforganon
Fix Aga2 check.
2017-07-20 11:53:36 -04:00
LLCoolDave
97b8f13f68 Fix Aga2 check. 2017-07-20 10:44:13 +02:00
Karkat
a7fcaad63e Merge pull request #4 from LLCoolDave/aga2checkforganon
Add check if agahnim 2 has been defeated for ganon invincibility.
2017-07-17 17:04:41 -04:00
LLCoolDave
3ce23cbb67 Add check if agahnim 2 has been defeated for ganon invincibility. 2017-07-17 20:25:03 +02:00
sporchia
6526a1f1f9 added some waterfall wishing text 2017-07-15 09:40:49 -04:00
Karkat
3815f57fcd comment fix
comment fix
2017-07-14 23:32:50 -04:00
Karkat
d1d847e9ef let's dev 7/14/17
ganon alternate invincible dialog
added all crystals ganon condition
changed "SEED" on title screen to "HASH"
fixed bug in progressive armor limit code
2017-07-14 23:32:19 -04:00
Karkat
54ab41b68f Merge pull request #3 from LLCoolDave/doorframefixes
Fix for door frame code for entrance shuffling.
2017-07-11 19:04:44 -04:00
Karkat
a15ae1dc94 let's dev 7/7/17
fixed (probably) bonk key stats
added book dialog for ether and bombos tablets
prepped progressive items for easy mode (progressives have progression caps with filler items replacing those above the cap)
2017-07-07 23:51:48 -04:00
sporchia
dd4aa555b8 text updates 2017-07-07 19:38:18 -04:00
sporchia
0ecc1fb9c3 move text tables to a included binary file 2017-07-04 09:17:35 -04:00
Myramong
413967e8ca added musicvolumes.asm for making musicless seeds 2017-07-01 20:02:13 -03:00
LLCoolDave
db537fe4d6 Add hooks to store door frame overlay information based on entrance used, not cave entered, for simple cave entrances. Also use entrance info, not destination cave, to determine if link should walk up or down after triggering screen transition. 2017-07-01 19:06:31 +02:00