Commit Graph
1359 Commits
Author SHA1 Message Date
codemann8 86212c8d25 Adding cross-world behavior for Whirlpool Shuffle 2021-10-27 01:09:53 -05:00
codemann8 4e67ebd959 Make Smith deletion on S+Q dependent of a new flag 2021-10-22 00:21:22 -05:00
codemann8 7819e80051 Fixed portal to match grass in Inverted 2021-10-21 22:18:23 -05:00
codemann8 2215b16240 Merge branch 'DRMain' into OWMain 2021-10-21 21:26:38 -05:00
aerinon 85d799ba67 Merge branch 'DRMain' into DRVolatile 2021-10-21 16:35:09 -06:00
aerinon 620c672fe1 Turn off Terrorpin AI fix by default - can be a post-gen option 2021-10-21 16:18:51 -06:00
aerinon f95bce282b Removed some comment cruft 2021-10-21 16:15:34 -06:00
aerinon 415e2cae41 Merge pull request #15 from spannerisms/master
Quadrant glitch fix
2021-10-21 16:09:45 -06:00
aerinon 9bf662642b Merge branch 'DRMain' into OverworldMapRefactor 2021-10-21 14:53:55 -06:00
aerinon 27654b9ac9 Merge remote-tracking branch 'baserom/master' into DRMain
# Conflicts:
#	hooks.asm
#	newhud.asm
#	utilities.asm
2021-10-21 14:15:54 -06:00
aerinon aee5fe506a Standing items start 2021-10-21 14:11:57 -06:00
aerinon c503e3eb61 Overworld Map Refactor 2021-10-21 14:05:59 -06:00
Thomas Prescott 798af49215 Update LTTP_RND_GeneralBugfixes.asm 2021-10-05 17:02:24 -05:00
aerinon 319aba5e4d EG disarmament on mirror 2021-10-05 14:15:38 -06:00
Thomas Prescott 4ec6acfae7 Remove ZSNES graphic
This graphic takes up too much space.  Instead if the check fails just do a STP and don't include any of the ZSNES graphics.  If we want to add some other message here later we can, but it's more of a nice to have than a necessity.
2021-10-05 14:11:55 -05:00
spannerisms 501699e401 oops 2021-09-18 08:07:45 -04:00
codemann8 a30e459dbb Merge branch 'DRMain' into OWMain 2021-09-17 10:54:00 -05:00
aerinon cc502c7524 Removed stonewall pre-opens 2021-09-16 16:01:51 -06:00
KatDevsGames 1ef55470d5 Merge pull request #147 from cassidoxa/shield_overflow
Shield and Progressive Bow overflow
2021-09-14 13:37:48 -05:00
cassidy aca809862d utilities: Rewrite prog bow narrow sprite overflow to check sram
This uses Bonta's method which is more efficient and reliable when it
comes to bow state and potential mixture of progressive,
none-progressive, and silver arrows upgrade.
2021-09-08 01:00:55 -04:00
aerinon f9e3bec5cb Removed rails using a dynamic flag 2021-09-07 16:24:18 -06:00
cassidy c37dcec6ea utilities: refactor some JSL X : RTL into JMP X 2021-09-06 20:20:12 -04:00
cassidy 9f1933d8c0 utilities: Progressive Bow overflow narrow sprites 2021-09-06 20:16:41 -04:00
cassidy bbc8228175 utilities: Fix shields overflowing with narrow sprites 2021-09-06 17:21:48 -04:00
Thomas Prescott 0a93c3fa00 Merge pull request #146 from Catobat/PrizeIndicator
Fix check for wild maps
2021-09-04 16:09:27 -05:00
codemann8 200c1ff334 Merge branch 'DRMain' into OWMain 2021-08-31 19:21:19 -05:00
aerinon 07a3a9ad03 Catobat map fix
Cutoff table updated
Mutliworld mem location added for item ids
2021-08-31 15:35:19 -06:00
Catobat 086230bb8c Fix check for wild maps 2021-08-28 04:01:28 +02:00
codemann8 53dd7ba820 Fix for TR Pegs issue when fluting direct to TR from a screen with hammerpegs 2021-08-26 00:53:02 -05:00
codemann8 5d6d509bd9 Update Crossed OW to only perform Link/Bunny state changes when world changes 2021-08-26 00:51:41 -05:00
codemann8 fe24f6f865 Play SFX on crossworld transition in Crossed OW 2021-08-25 02:21:56 -05:00
qwertymodo 48d9a7d4bc Fix SPC un/mute race condition
Should fix mothula hardlock, for real this time
2021-08-23 11:24:24 -07:00
KatDevsGames af8a47e743 Merge pull request #144 from spannerisms/master
Fix jingle glitch
2021-08-21 23:46:53 -05:00
Salvatore 9ebde3e5b7 Merge pull request #145 from KatDevsGames/tcprescott-patch-1
Add Pleasure to credits
2021-08-21 20:59:46 -04:00
codemann8 9b48a88df6 Retain Link state on transition unless bunny in Crossed OW 2021-08-21 18:02:59 -05:00
codemann8 aed1506114 Fixed issue with waterwalking in Crossed 2021-08-21 15:16:21 -05:00
Thomas Prescott bd16b9ff92 Add Pleasure to credits
Credit the creator of the website logo
2021-08-21 07:43:23 -05:00
codemann8 11be05c65a Fix Bunny/Lonk issues in Crossed OW 2021-08-20 22:47:17 -05:00
codemann8 f7525866c7 Fixed Flute crash 2021-08-20 20:43:48 -05:00
codemann8 a8e119285e Actually fixed Mixed flag problems 2021-08-19 21:53:26 -05:00
codemann8 58bf92ba04 Moved OW flag checks to global variable 2021-08-19 20:01:48 -05:00
codemann8 94a987f23f Fixed missing OW flag check changes 2021-08-19 18:47:29 -05:00
codemann8 ad8c4e8e70 ROM changes to support Crossed OW changes 2021-08-16 22:52:04 -05:00
codemann8 1210264294 Changed LW2 track in MSU-1 to play after Aga1 kill instead of ped pull 2021-08-11 06:04:09 -05:00
codemann8 c399f8c77b Separated ambient SFX from music track selection
Fixes issue with ambient SFX stopping and starting
2021-08-11 05:53:27 -05:00
spannerisms 03c287a988 jingle jangle 2021-08-11 06:30:52 -04:00
KatDevsGames 910d63e886 Merge pull request #143 from spannerisms/master
fix quadrant glitch hopefully
2021-08-10 15:13:32 -05:00
KatDevsGames 9067790b20 Merge pull request #141 from compiling/master
Fix clearing frog/smith in inverted mode
2021-08-10 15:13:23 -05:00
KatDevsGames f69a33aed0 Merge pull request #142 from ardnaxelarak/fix_ohko
Fix OHKO mode
2021-08-10 15:13:13 -05:00
KatDevsGames f18eac796c Merge pull request #140 from cassidoxa/escape_drop_rng
rngfixes: make enemy drop rng static during the standard escape sequence
2021-08-10 15:13:04 -05:00