9d485e86cd
Merge branch 'main' into kara
2022-07-23 16:47:01 -07:00
5fd285c767
Make non-seeded rng a rom flag instead of compile flag
2022-01-24 13:53:03 -08:00
cassidy
e4d917c47c
First pass-through adding labels
...
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
f3e0def5a2
Allow early detonation of bombs and add build flag to remove static RNG
2021-10-30 09:02:57 -07:00
cassidy
fd490cab9a
rngfixes: make enemy drop rng static during the standard escape sequence
...
This only applies between picking up the Uncle item and dropping off
zelda, not rain state in general
2021-08-02 21:06:13 -04:00
Catobat
99da1d3115
Reset boss RNG and other things on new file
2020-12-16 18:04:37 +01:00
CaitSith2
acf119d6a1
Low stakes and high stakes chest game no longer increments item counter.
2020-09-04 12:48:39 -07:00
qwertymodo
768fbad245
Make existing code compatible with asar
2019-11-17 15:20:57 -08:00
sporchia
201e371998
STA instead of STX
2017-08-11 23:21:45 -04:00
sporchia
88a555a5ec
fix for shopkeeper chest game
2017-08-11 23:13:09 -04:00
Myramong
97c262eaaa
Moved ganon/agah rng rigging from contrib.asm to rngfixes.asm
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GanonAgahRNG switch is only 0 or 1 now, static rng or no blue balls/warps
Filled in some static rng in LTTP_RND_GeneralBugfixes.asm
2017-06-14 18:13:23 -03:00
Karkat
cbdae959a4
let's dev 6/13/17
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changed sram trace to run on item-get only
fixed free bow problem from previous build
moved digging table to fixed location
fixed hera music issue
fixed hammerable ganon
updated bossses to use pregenerated RNG
2017-06-13 21:28:01 -04:00
Karkat
bacbf1c58a
let's dev 6/10/17
...
fixed hobo music reset
fixed (maybe) freeroaming dungeon item text loader
cleaned up regular text loader
removed silver arrow indicator from item menu
added silver arrow indicator to hud for bowless silver state
added framework for static boss RNG
2017-06-10 00:20:47 -04:00
Karkat
f755a63925
initial checkin
2017-05-17 13:00:32 -04:00