codemann8
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17eb8073ab
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Initial Mixed/Crossed OW shuffle implementation
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2021-06-23 03:05:13 -05:00 |
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codemann8
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a6dafc5fa6
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Add HUD indicator if LW/DW in Mixed OW mode
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2021-06-13 12:17:51 -05:00 |
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aerinon
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c7a4d817c0
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Changes from DR
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2021-05-24 15:12:09 -06:00 |
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aerinon
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842bb043e6
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Merge branch 'master' into DRMain
# Conflicts:
# LTTP_RND_GeneralBugfixes.asm
# catfish.asm
# compasses.asm
# darkworldspawn.asm
# hooks.asm
# inventory.asm
# newitems.asm
# shopkeeper.asm
# stats.asm
# tables.asm
Adn some updates from DR
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2021-05-13 12:11:40 -06:00 |
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aerinon
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9d607b7caa
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Inverted fix - no longer a bunny in DW sanc
Standard fix - can't kill Aga1 before rescuing Zelda
Total locations to check set on file load, and displayed in HUD
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2021-02-16 13:36:44 -07:00 |
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CaitSith2
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7266706315
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Make inventory count stats 16 bit.
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2021-01-18 12:02:44 -08:00 |
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aerinon
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b3fcd2192e
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Some DR changes (outdoor check for hub and keydrop correct KeyTable address)
Shop VRAM issue investigated but not solved
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2020-12-08 10:57:37 -07:00 |
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aerinon
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264e9f337d
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Keysanity menu bug fix
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2020-11-20 13:57:49 -07:00 |
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aerinon
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6c7f5e46a3
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Support for GT Big Key Credit
Support for Rain state prevention without rails
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2020-11-19 16:27:47 -07:00 |
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aerinon
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49dc0f4037
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DR Code Init Commit
Rails for Mixed Travel
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2020-10-29 15:58:05 -06:00 |
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