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b8545ca055
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Fix quake not blobbifying certain enemies
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2021-07-05 16:15:26 -07:00 |
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f4e7d412ed
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Fix hookshot and armos knights:
- hookshot now stuns enemies it would normally damage
- armos knights now take same damage from L-2 bombs as L-1/L-3
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2021-07-04 18:34:10 -07:00 |
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28b84484e0
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NO BOMBOS DAMAGE
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2021-07-04 15:40:57 -07:00 |
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2fec3f7484
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Merge commit 'f403ca10da9e009599a531be8cdcd20a61b4801c' of github.com:spannerisms/z3randomizer into overworld_kara
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2021-07-01 23:05:48 -07:00 |
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01abf889d7
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Merge branch 'main' into overworld_kara
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2021-07-01 23:02:23 -07:00 |
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spannerisms
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f403ca10da
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boss icons
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2021-06-30 07:15:37 -04:00 |
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b8dc86d7c5
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Allow Ganon to be vulnerable to arbitrary item
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2021-06-29 16:43:01 -07:00 |
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8b0f0464f8
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Implement always-allowed medallions
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2021-06-29 16:43:01 -07:00 |
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b3d649a0fb
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Add bomb-only mode
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2021-06-29 16:43:01 -07:00 |
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KatDevsGames
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04a07025ef
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Merge pull request #132 from ardnaxelarak/main
Temporary fix for broken missing defines
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2021-06-28 20:47:15 -05:00 |
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01537a7f2f
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Temporary fix for broken missing defines
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2021-06-28 15:01:01 -07:00 |
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KatDevsGames
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69ec104027
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Merge pull request #131 from Bonta0/chestturns
Credits: Add chest turns counter
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2021-06-28 11:47:01 -05:00 |
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KatDevsGames
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ae0a712bdd
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Merge pull request #129 from spannerisms/master
OneMind
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2021-06-28 11:08:44 -05:00 |
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KatDevsGames
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aa4dbde9d7
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Merge pull request #125 from Bonta0/bowsprite
Utilities: Fix progressive bow sprite replacement
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2021-06-28 11:07:49 -05:00 |
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KatDevsGames
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5e152e18ed
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Merge pull request #126 from Bonta0/quickswapfix
Quickswap: Fix consecutive special swaps
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2021-06-28 11:07:23 -05:00 |
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KatDevsGames
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49f1f49ccb
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Merge pull request #127 from Bonta0/escapeassist
Events: Fix unusable infinite bombs with empty inventory
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2021-06-28 11:06:51 -05:00 |
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KatDevsGames
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38fdf5442a
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Merge pull request #128 from Bonta0/bonkcounter
Stats: Fix bonk counter
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2021-06-28 11:06:27 -05:00 |
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KatDevsGames
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72f2a875ca
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Merge pull request #130 from Bonta0/keycount
Stats: amend incorrect comment in CountChestKey
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2021-06-28 11:06:08 -05:00 |
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codemann8
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b9193d2fbf
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Added ability to cancel out of flute menu by pressing X
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2021-06-27 19:02:19 -05:00 |
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codemann8
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8df468840f
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Added ability to cancel out of flute menu by pressing X
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2021-06-27 14:49:28 -05:00 |
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codemann8
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7e615bc033
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Fixed Aga portal mirror bonk issue
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2021-06-25 13:02:40 -05:00 |
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Bonta
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d3db31b05e
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Events: Fix unusable infinite bombs with empty inventory
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2021-06-24 23:12:58 +02:00 |
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codemann8
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3bb6f78491
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Fixed VRAM issue
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2021-06-24 14:47:40 -05:00 |
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codemann8
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7ba76d4a5c
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Partial revert of VRAM adjustment
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2021-06-24 14:35:31 -05:00 |
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spannerisms
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be0389ffbb
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stats
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2021-06-24 08:36:04 -04:00 |
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codemann8
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92c3448ac2
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Merge branch 'DRMain' into OWMain
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2021-06-23 10:58:18 -05:00 |
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codemann8
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04ffd3a00d
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Fixed horizontal VRAM loading glitch on megatiles
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2021-06-23 08:41:43 -05:00 |
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codemann8
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5d06322bd3
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Whoops
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2021-06-23 05:33:43 -05:00 |
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codemann8
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17eb8073ab
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Initial Mixed/Crossed OW shuffle implementation
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2021-06-23 03:05:13 -05:00 |
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codemann8
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b03283efd2
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Various inverted map changes, including adding correct tiles to GT entrance
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2021-06-22 23:09:22 -05:00 |
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codemann8
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da0b2c62e2
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Added default music track to avoid game crash
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2021-06-22 22:52:14 -05:00 |
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aerinon
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e9aec2ba86
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Merge branch 'master' into DRMain
# Conflicts:
# LTTP_RND_GeneralBugfixes.asm
# hooks.asm
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2021-06-22 13:12:07 -06:00 |
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aerinon
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717434bd88
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Bank notes added
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2021-06-22 13:05:40 -06:00 |
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codemann8
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6f0d52f70e
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Merge pull request #4 from m0zes/OWMain
Cherry Picked Bank fixes
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2021-06-21 20:29:10 -05:00 |
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qwertymodo
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b0b65f2131
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More robust bank fix
Shouldn't crash on crystal/pendant anymore
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2021-06-21 20:25:05 -05:00 |
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qwertymodo
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18422922e2
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Set DB/DP to 0 in frame hook
Possible fix for hole transition crashes
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2021-06-21 20:24:53 -05:00 |
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Bonta
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1531f7a8e2
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Credits: Display chest turns
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2021-06-22 02:32:06 +02:00 |
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Bonta
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cc12372627
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Stats: Track chest turns
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2021-06-22 02:31:52 +02:00 |
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qwertymodo
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cc9c355ef7
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More robust bank fix
Shouldn't crash on crystal/pendant anymore
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2021-06-21 13:42:16 -07:00 |
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Bonta
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76878def98
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Stats: amend incorrect comment in CountChestKey
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2021-06-20 16:41:35 +02:00 |
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spannerisms
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49afe7ca9b
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onemind
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2021-06-20 10:09:04 -04:00 |
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Bonta
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b16f7b4994
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Stats: Fix bonk counter
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2021-06-20 15:15:55 +02:00 |
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Bonta
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4b6d70a61b
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Quickswap: Fix consecutive special swaps
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2021-06-20 12:57:17 +02:00 |
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Bonta
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c60cbbc869
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Utilities: Fix progressive bow sprite replacement
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2021-06-20 12:41:31 +02:00 |
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codemann8
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5a7bcfe9f5
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Renamed inverted map subroutines to be consistent with OWID
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2021-06-19 04:06:34 -05:00 |
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qwertymodo
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429fea004f
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Set DB/DP to 0 in frame hook
Possible fix for hole transition crashes
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2021-06-18 16:50:49 -07:00 |
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KatDevsGames
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d0fbd11d0f
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Merge pull request #124 from cassidoxa/electroflashing
Rewrite electro palette flashing
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2021-06-14 19:25:22 -05:00 |
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cassidy
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ac2aab4044
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Additional comments and style cleanup for consistency
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2021-06-14 15:55:21 -04:00 |
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cassidy
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77f742b25c
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Rewrite to handle electro palette, leave bunny alone
Should fix bunny issues
Big thank to kara for report, assistance, and testing
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2021-06-14 13:14:38 -04:00 |
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KatDevsGames
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2276b5782a
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Merge pull request #122 from Bonta0/msuresume
MSU: Enable track resuming
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2021-06-13 12:59:48 -05:00 |
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