Commit Graph
1514 Commits
Author SHA1 Message Date
Myramong 7186a36ea1 Added GanonAgahRNG to tables.asm to set agahnim & ganon behavior
#$00 = vanilla
#$01 = no blue balls / extra warps (default)
#$02 = use the random table
2017-05-31 20:03:55 -03:00
Karkat 6ccc435a25 let's dev 5/31/17
item dialog
2017-05-31 00:24:24 -04:00
Karkat 814da82003 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2017-05-30 23:06:29 -04:00
Karkat 7794964f46 let's dev 5/30/17
Dwarf follower gets Zelda’s graphics when spawning at Sanctuary
(KK) Lumberjack tree issue when you defeat Agahnim before rescuing Zelda (then fix Escape Cape logic)
Remove the locked doors fix we put in pre Zelda rescue
Double check castle warp/gate, Zelda in her cell, old man, castle doors, any other post-Aga stuff
(KK/VT) “Make Ganon invulnerable to all swords” flag/switch (to correctly control the Goal)
2017-05-30 23:06:27 -04:00
sporchia e5337d0605 open curtains addresses found 2017-05-27 08:23:07 -04:00
Karkat 6462d1f4b9 let's dev 5/27/2017
free world maps
medallions for swordless
hooks for curtains for swordless
2017-05-27 00:40:53 -04:00
Karkat aeb329d28e let's dev 5/26/2017
dwarf s&q spawn
invincible ganon switch
2017-05-26 00:08:29 -04:00
Karkat f631cfa27a let's dev may 23rd 2017
stats fixes
bomb pickup Y-item selection
shame chest tracking
agahnim crash fix
2017-05-23 23:54:32 -04:00
Karkat 99a35850ac Merge pull request #1 from wulfy83/master
Add PersistentFloodgate flag
2017-05-23 21:44:58 -04:00
Wulfy 6322ce4677 Add PersistentFloodgate flag 2017-05-22 16:00:03 -04:00
sporchia 611b644e29 fix maps/big keys/compasses
they were previously overwriting each other when collected.
2017-05-19 14:20:35 -04:00
Karkat e30814ad16 map & lamp fixes 2017-05-19 00:07:56 -04:00
Karkat f755a63925 initial checkin 2017-05-17 13:00:32 -04:00
Karkat 81b12bde40 Initial commit 2017-05-17 12:48:26 -04:00