7968ddf020
Compass and map HUD display modes properly skip or draw Minor key count refactor, count HC and Sewers as both in all cases
cassidoxa
2023-03-12 17:20:54 -04:00
f703dcaba7
Merged in DR v1.2.0.12
codemann8
2023-03-08 16:12:42 -06:00
380f917e60
Fix for mirror portal in inverted Yet another fix for blocked doors in Standard ER, minor alteration for the swamp entrance fix to work when blocked as well.
aerinon
2023-03-08 08:26:34 -07:00
23427497b4
Merge pull request #184 from cassidoxa/map_counts
Lexi Rose
2023-02-24 16:08:37 -06:00
09b75c3bf6
Merged in DR v1.2.0.9
codemann8
2023-02-24 16:00:54 -06:00
096157e981
Changes graphical status of standard exits when blocking exits in rain Fixes graphical issues with sanctuary and swamp hub lobbies Major fix for decoupled doors landing area Fix for multiworld absorbables
aerinon
2023-02-24 14:22:42 -07:00
dac500627c
Update build scripts for new font
cassidoxa
2022-12-01 18:48:53 -05:00
46272e7fad
New goal "completionist"
aerinon
2022-12-01 14:04:09 -07:00
9e50d5f02c
Aga fix for door state (no trap door)
aerinon
2022-12-01 14:03:39 -07:00
4af93256a5
Merged DR v1.2.0.0
codemann8
2022-12-01 14:10:35 -06:00
612597be12
Merge branch 'Synthesis' into DRUnstable
aerinon
2022-12-01 10:01:57 -07:00
3af9e75dbd
Possible fix for standing items after Aga transition
aerinon
2022-12-01 10:01:37 -07:00
d7431b6550
Allow menu free dungeon item toggle with no menu items
cassidoxa
2022-11-27 23:35:59 -05:00
aa65adbec5
New font changes Added lower case text for free dungeon items (via Aerinon) Changed credits gfx to properly include symbols on player name screen
cassidoxa
2022-11-26 22:13:12 -05:00
b2fdeb6b84
Merge pull request #175 from cassidoxa/quickswap
Lexi Rose
2022-11-25 18:58:17 -06:00
69fd6015e6
Some more annotations
cassidoxa
2022-11-25 01:08:07 -05:00
8d0315e4c1
Reserve private, 3rd party WRAM block Reserve large decompression buffer
cassidoxa
2022-11-24 23:07:16 -05:00
788cceaab9
Continue labeling and documentation in ram.asm, main rando block Deleted several unused modules and some commented code Reorganized some routines to clean up modules Moved some memory into mirrored WRAM Refactored NMI hook aux routine Removed old fake flipper fix
cassidoxa
2022-11-16 21:38:28 -05:00
1e2a0c7774
Remove the sprite spawn delay when bonking prizes
codemann8
2022-11-08 18:52:11 -06:00
43f753b517
ram.asm initial commit. Replaced all address defines with labels Value defines styled without quotes, # moved to load/store/cmp site Added registers.asm (copied from spannerisms JP disassembly) Added a bunch of length annotations Deleted old or trivial commented out code Deleted: ganonfixes.asm, map.asm, seedtag.asm Replaced obsolete credits.asm with creditsnew.asm Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F) Moved clock RAM to mirrored WRAM (7E1E90-9F) dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM Toast buffer moved to mirrored WRAM (7E1E0E-0F) servicerequest.asm: long store to $012E converted to word length store
cassidoxa
2022-11-05 00:50:25 -04:00