Add extra_keys setting
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@@ -257,7 +257,7 @@ export default defineComponent({
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<ReduceFlashingPicker ref="reduce_flashing" />
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<QuickswapPicker ref="quickswap" />
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<CollectionRatePicker v-if="allow_cr" ref="cr" />
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<UltraFastJunkPicker :created="created" ref="ufj" />
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<UltraFastJunkPicker :created="created" :race="settings.race" ref="ufj" />
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</div>
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</li>
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<li class="list-group-item">
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@@ -193,6 +193,8 @@ export default defineComponent({
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<SettingPicker color="danger" v-model="set.door_shuffle" name="door_shuffle" :generator="generator" :prefix="prefix" />
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<SettingPicker color="danger" v-if="set.door_shuffle != 'vanilla'"
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v-model="set.lobbies" name="lobbies" :generator="generator" :prefix="prefix" />
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<SettingPicker color="danger" v-if="!['vanilla', 'basic'].includes(set.door_shuffle)"
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v-model="set.extra_keys" name="extra_keys" :generator="generator" :prefix="prefix" />
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<SettingPicker color="danger" v-if="set.door_shuffle != 'vanilla'"
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v-model="set.door_type_mode" name="door_type_mode" :generator="generator" :prefix="prefix" />
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<SettingPicker color="danger" v-if="set.door_shuffle != 'vanilla'"
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@@ -6,6 +6,7 @@ import localforage from "localforage";
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export default defineComponent({
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props: {
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created: null,
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race: null,
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},
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data() {
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return {
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@@ -14,7 +15,7 @@ export default defineComponent({
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},
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computed: {
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valid_rom() {
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return this.created && this.created > 1757125000;
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return this.race == "normal" && this.created && this.created > 1757125000;
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}
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},
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async mounted() {
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@@ -70,6 +70,7 @@ beta:
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skull_woods: all
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linked_drops: all
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door_shuffle: all
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extra_keys: all
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lobbies: all
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door_type_mode: all
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trap_door_mode: all
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@@ -20,6 +20,7 @@ crystals_gt:
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3: 3 Crystals
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2: 2 Crystals
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1: 1 Crystal
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0: Open
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random: Random
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weapons:
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random: Randomized Swords
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@@ -496,6 +496,24 @@ door_shuffle:
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display: Partitioned
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crossed:
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display: Crossed
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extra_keys:
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display: Extra Small Keys in Dungeons
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default: none
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values:
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none:
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display: None
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extra1:
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display: 1 Extra
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tip: Every dungeon that has at least one small key will have one more small key than small key doors.
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percent20:
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display: 20% Extra
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tip: Every dungeon will have 20% more (rounded up) small keys than small key doors.
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percent30:
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display: 30% Extra
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tip: Every dungeon will have 30% more (rounded up) small keys than small key doors.
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percent40:
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display: 40% Extra
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tip: Every dungeon will have 40% more (rounded up) small keys than small key doors.
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lobbies:
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display: Dungeon Lobbies
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default: vanilla
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