Add required ganon item setting

This commit is contained in:
2026-06-08 23:51:05 -05:00
parent 3dd75f1557
commit 73cf27a918
5 changed files with 24 additions and 6 deletions
+7 -2
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@@ -180,8 +180,13 @@ export default defineComponent({
v-model="set.bosses_ganon" name="bosses_ganon" :generator="generator" :prefix="prefix" />
<SettingPicker color="success" v-if="['trinity', 'triforce_hunt', 'ganon_hunt'].includes(this.set.goal)"
v-model="set.triforce_pieces" name="triforce_pieces" :generator="generator" :prefix="prefix" />
<SettingPicker color="success" v-if="!['pedestal', 'triforce_hunt', 'sanctuary'].includes(this.set.goal)"
v-model="set.ganon_item" name="ganon_item" :generator="generator" :prefix="prefix" />
<template v-if="!['pedestal', 'triforce_hunt', 'sanctuary'].includes(this.set.goal)">
<SettingPicker color="success" v-model="set.ganon_item"
name="ganon_item" :generator="generator" :prefix="prefix" />
<SettingPicker color="success" v-if="this.set.ganon_item != 'none'"
v-model="set.require_ganon_item" name="require_ganon_item"
:generator="generator" :prefix="prefix" />
</template>
<SettingPicker color="success" v-model="set.crystals_gt" name="crystals_gt" :generator="generator" :prefix="prefix" />
</AccordionItem>
<AccordionItem :expanded="false">
+1
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@@ -71,6 +71,7 @@ beta:
triforce_pieces: all
crystals_gt: all
ganon_item: all
require_ganon_item: all
entrance_shuffle: all
overworld_map_dungeons: all
links_house: all
+3
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@@ -120,6 +120,7 @@ base:
flute: pseudoflute
dark_rooms: always_light_cone
book: crystal_switches
hints: on
beta:
default:
display: Default
@@ -132,6 +133,7 @@ beta:
bosses_ganon: 10of12
crystals_gt: 0
ganon_item: bee
require_ganon_item: special_item_required
small_keys: wild
big_keys: wild
maps: wild
@@ -140,6 +142,7 @@ beta:
flute: pseudoflute
dark_rooms: always_light_cone
book: crystal_switches
hints: on
wjb_cross:
display: wjbCross
goal: fast_ganon
+9
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@@ -246,6 +246,15 @@ ganon_item:
none:
display: No Weakness
tip: Ganon cannot be injured while in his blue vulnerable state, and can only be harmed during the frames while he raises his arms.
require_ganon_item:
display: Phase 4 Ganon
default: "silverless_allowed"
values:
silverless_allowed:
display: Can Use Silverless Technique
special_item_required:
display: Vulnerability Required
tip: Phase 4 Ganon can only be injured with his specific vulnerability while in his blue vulnerable state, and cannot be harmed with a sword during the frames while he raises his arms.
entrance_shuffle:
display: Entrance Shuffle
default: vanilla
+4 -4
View File
@@ -38,10 +38,10 @@ export default defineComponent({
<SettingInfoCard name="Goal: BossHunt">
<p>Link's goal is to defeat at least 10 of the 12 dungeon bosses (the 10 main dungeon prize bosses plus both forms of Agahnim, but not the three mini-bosses in Ganon's Tower) and then defeat Ganon. The item select screen will show an icon indicating what bosses you have defeated in the same table as your list of keys and other dungeon items. Collecting crystals and pendants is not necessarily required, but the two red crystals are still required to obtain the big bomb, and pendants are required for Sahasrahla and the pedestal item as usual. Ganon's Tower will start unlocked, so no crystals are needed for that.</p>
</SettingInfoCard>
<SettingInfoCard name="Ganon's Weakness: Bee">
<p>Ganon has managed to change his weakness to silver into an allergy to beestings; once Ganon is stunned as usual during phase 4, you will need to release a bee to hurt Ganon instead of using silver arrows...</p>
<p>One bee should last long enough to defeat Ganon, but he can also still be defeated with well-timed sword attacks.</p>
<p>Bees can be caught with the bug net from under various bushes throughout Hyrule or retrieved from the statue in the cave near the Ice Rod's vanilla location, or without a bug net, can be purchased from the Red Shield Shop in the dark world.</p>
<SettingInfoCard name="Ganon's Weakness: Bee Required">
<p>Ganon has managed to protect himself from silver and well-timed sword attacks, but at a new cost: an allergy to beestings. Once Ganon is stunned as usual during phase 4, you will need to release a bee to hurt Ganon instead of using silver arrows...</p>
<p>One bee should last long enough to defeat Ganon, and you will be unable to damage Ganon in phase 4 during the frames in which he raises his arms (or in any other way).</p>
<p>Bees can be caught with the bug net from under various bushes throughout Hyrule or retrieved from the statue in the cave near the Ice Rod's vanilla location; or without a bug net, can be purchased from the Red Shield Shop in the dark world.</p>
</SettingInfoCard>
<SettingInfoCard name="Loot Icons">
<p>Finally, inside dungeons, there will be upgraded dungeon maps. On each tile, there will be an icon representing the highest-tier uncollected check on that tile. You can also use L and R to switch between viewing the maps of any dungeons that you have visited. Note that the front of Hyrule Castle and the back/sewer area are displayed on separate maps, but as you long as you have visited either you can view either at any time.</p>